public override void SendGump(PlayerMobile pm) { ChucklesLuck game = GetGame(pm) as ChucklesLuck; if (game == null) { game = new ChucklesLuck(pm, this); AddGame(pm, game); } if (pm.FindGump(typeof(ChucklesLuckGump)) is ChucklesLuckGump g) { g.Refresh(); } else { pm.SendGump(new ChucklesLuckGump(pm, game)); } }
public ChucklesLuckGump(PlayerMobile pm, ChucklesLuck game) : base(pm, 280, 330, game) { }
public override void SendGump(PlayerMobile pm) { ChucklesLuck game = GetGame(pm) as ChucklesLuck; if (game == null) { game = new ChucklesLuck(pm, this); AddGame(pm, game); } ChucklesLuckGump g = pm.FindGump(typeof(ChucklesLuckGump)) as ChucklesLuckGump; if(g != null) g.Refresh(); else { pm.SendGump(new ChucklesLuckGump(pm, game)); } }
public ChucklesLuckGump(PlayerMobile pm, ChucklesLuck game) : base(pm, 280, 330, game) { }