static EventInvasions() { CSOptions = new EventInvasionsOptions(); Invasions = new BinaryDataStore<InvasionSerial, Invasion>( VitaNexCore.SavesDirectory + "/EventInvasions", "Invasions") { Async = true, OnSerialize = SerializeInvasions, OnDeserialize = DeserializeInvasions }; PlayerProfiles = new BinaryDataStore<PlayerMobile, PlayerInvasionProfile>( VitaNexCore.SavesDirectory + "/EventInvasions", "PlayerProfiles") { Async = true, OnSerialize = SerializePlayerProfiles, OnDeserialize = DeserializePlayerProfiles }; }
static EventInvasions() { CSOptions = new EventInvasionsOptions(); Invasions = new BinaryDataStore <InvasionSerial, Invasion>( VitaNexCore.SavesDirectory + "/EventInvasions", "Invasions") { Async = true, OnSerialize = SerializeInvasions, OnDeserialize = DeserializeInvasions }; PlayerProfiles = new BinaryDataStore <PlayerMobile, PlayerInvasionProfile>( VitaNexCore.SavesDirectory + "/EventInvasions", "PlayerProfiles") { Async = true, OnSerialize = SerializePlayerProfiles, OnDeserialize = DeserializePlayerProfiles }; }