public TrapTarget(TrapType type, TinkeringSystem sys) : base(10, false, TargetFlags.None) { m_Sys = sys; m_Type = type; m_End = true; }
public TrapTarget( TrapType type, TinkeringSystem sys ) : base(10, false, TargetFlags.None) { m_Sys = sys; m_Type = type; m_End = true; }