public override void OnResponse(NetState state, int index) { if (index < 0 || index >= Entries.Length || state.Mobile.Deleted || !state.Mobile.Alive) { m_System.End(); return; } ItemListEntry entry = Entries[index]; if (entry is CraftSubMenu) { m_System.ShowMenu(((CraftSubMenu)entry).SubItems); } else if (entry is CraftSystemItem) { m_System.OnItemSelected((CraftSystemItem)entry); } else if (entry is CraftMenuCallback) { ((CraftMenuCallback)entry).Callback(m_System, state.Mobile); } else { m_System.End(); } }
private static void On_RepairItem(CraftSystem sys, Mobile from) { if (sys != null && sys is BlacksmithSystem) { if (sys.CheckTool()) { from.BeginTarget(1, false, TargetFlags.None, new TargetCallback(BlacksmithSystem.RepairTarget)); from.SendAsciiMessage("What would you like to repair?"); } sys.End(); } }
private static void On_RepairItem( CraftSystem sys, Mobile from ) { if ( sys != null && sys is BlacksmithSystem ) { if ( sys.CheckTool() ) { from.BeginTarget( 1, false, TargetFlags.None, new TargetCallback( BlacksmithSystem.RepairTarget ) ); from.SendAsciiMessage( "What would you like to repair?" ); } sys.End(); } }