コード例 #1
0
        public TourneyMatch(List <TourneyParticipant> participants)
        {
            Participants = participants;

            for (int i = 0; i < participants.Count; ++i)
            {
                TourneyParticipant part = participants[i];

                StringBuilder sb = new StringBuilder();

                sb.Append("Matched in a duel against ");

                if (participants.Count > 2)
                {
                    sb.AppendFormat("{0} other {1}: ", participants.Count - 1,
                                    part.Players.Count == 1 ? "players" : "teams");
                }

                bool hasAppended = false;

                for (int j = 0; j < participants.Count; ++j)
                {
                    if (i == j)
                    {
                        continue;
                    }

                    if (hasAppended)
                    {
                        sb.Append(", ");
                    }

                    sb.Append(participants[j].NameList);
                    hasAppended = true;
                }

                sb.Append(".");

                part.AddLog(sb.ToString());
            }
        }
コード例 #2
0
ファイル: ConfirmSignupGump.cs プロジェクト: silky/ModernUO
        public override void OnResponse(NetState sender, RelayInfo info)
        {
            if (info.ButtonID == 1 && info.IsSwitched(1))
            {
                var tourney = m_Tournament;
                var from    = m_From;

                switch (tourney.Stage)
                {
                case TournamentStage.Fighting:
                {
                    if (m_Registrar != null)
                    {
                        if (m_Tournament.HasParticipant(from))
                        {
                            m_Registrar.PrivateOverheadMessage(
                                MessageType.Regular,
                                0x35,
                                false,
                                "Excuse me? You are already signed up.",
                                from.NetState
                                );
                        }
                        else
                        {
                            m_Registrar.PrivateOverheadMessage(
                                MessageType.Regular,
                                0x22,
                                false,
                                "The tournament has already begun. You are too late to signup now.",
                                from.NetState
                                );
                        }
                    }

                    break;
                }

                case TournamentStage.Inactive:
                {
                    m_Registrar?.PrivateOverheadMessage(
                        MessageType.Regular,
                        0x35,
                        false,
                        "The tournament is closed.",
                        from.NetState
                        );

                    break;
                }

                case TournamentStage.Signup:
                {
                    if (m_Players.Count != tourney.PlayersPerParticipant)
                    {
                        m_Registrar?.PrivateOverheadMessage(
                            MessageType.Regular,
                            0x35,
                            false,
                            "You have not yet chosen your team.",
                            from.NetState
                            );

                        m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
                        break;
                    }

                    var ladder = Ladder.Instance;

                    for (var i = 0; i < m_Players.Count; ++i)
                    {
                        var mob = m_Players[i];

                        var entry = ladder?.Find(mob);

                        if (entry != null && Ladder.GetLevel(entry.Experience) < tourney.LevelRequirement)
                        {
                            if (m_Registrar != null)
                            {
                                if (mob == from)
                                {
                                    m_Registrar.PrivateOverheadMessage(
                                        MessageType.Regular,
                                        0x35,
                                        false,
                                        "You have not yet proven yourself a worthy dueler.",
                                        from.NetState
                                        );
                                }
                                else
                                {
                                    m_Registrar.PrivateOverheadMessage(
                                        MessageType.Regular,
                                        0x35,
                                        false,
                                        $"{mob.Name} has not yet proven themselves a worthy dueler.",
                                        from.NetState
                                        );
                                }
                            }

                            m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
                            return;
                        }

                        if (tourney.IsFactionRestricted && Faction.Find(mob) == null)
                        {
                            m_Registrar?.PrivateOverheadMessage(
                                MessageType.Regular,
                                0x35,
                                false,
                                "Only those who have declared their faction allegiance may participate.",
                                from.NetState
                                );

                            m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
                            return;
                        }

                        if (tourney.HasParticipant(mob))
                        {
                            if (m_Registrar != null)
                            {
                                if (mob == from)
                                {
                                    m_Registrar.PrivateOverheadMessage(
                                        MessageType.Regular,
                                        0x35,
                                        false,
                                        "You have already entered this tournament.",
                                        from.NetState
                                        );
                                }
                                else
                                {
                                    m_Registrar.PrivateOverheadMessage(
                                        MessageType.Regular,
                                        0x35,
                                        false,
                                        $"{mob.Name} has already entered this tournament.",
                                        from.NetState
                                        );
                                }
                            }

                            m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
                            return;
                        }

                        if (mob is PlayerMobile mobile && mobile.DuelContext != null)
                        {
                            if (mob == from)
                            {
                                m_Registrar?.PrivateOverheadMessage(
                                    MessageType.Regular,
                                    0x35,
                                    false,
                                    "You are already assigned to a duel. You must yield it before joining this tournament.",
                                    from.NetState
                                    );
                            }
                            else
                            {
                                m_Registrar?.PrivateOverheadMessage(
                                    MessageType.Regular,
                                    0x35,
                                    false,
                                    $"{mobile.Name} is already assigned to a duel. They must yield it before joining this tournament.",
                                    from.NetState
                                    );
                            }

                            m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
                            return;
                        }
                    }

                    if (m_Registrar != null)
                    {
                        string fmt;

                        if (tourney.PlayersPerParticipant == 1)
                        {
                            fmt =
                                "As you say m'{0}. I've written your name to the bracket. The tournament will begin {1}.";
                        }
                        else if (tourney.PlayersPerParticipant == 2)
                        {
                            fmt =
                                "As you wish m'{0}. The tournament will begin {1}, but first you must name your partner.";
                        }
                        else
                        {
                            fmt =
                                "As you wish m'{0}. The tournament will begin {1}, but first you must name your team.";
                        }

                        string timeUntil;
                        var    minutesUntil = (int)Math.Round(
                            (tourney.SignupStart + tourney.SignupPeriod - DateTime.UtcNow)
                            .TotalMinutes
                            );

                        if (minutesUntil == 0)
                        {
                            timeUntil = "momentarily";
                        }
                        else
                        {
                            timeUntil = $"in {minutesUntil} minute{(minutesUntil == 1 ? "" : "s")}";
                        }

                        m_Registrar.PrivateOverheadMessage(
                            MessageType.Regular,
                            0x35,
                            false,
                            string.Format(fmt, from.Female ? "Lady" : "Lord", timeUntil),
                            from.NetState
                            );
                    }

                    var part = new TourneyParticipant(from);
                    part.Players.Clear();
                    part.Players.AddRange(m_Players);

                    tourney.Participants.Add(part);

                    break;
                }
                }
            }
            else if (info.ButtonID > 1)
            {
                var index = info.ButtonID - 1;

                if (index > 0 && index < m_Players.Count)
                {
                    m_Players.RemoveAt(index);
                    m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
                }
                else if (m_Players.Count < m_Tournament.PlayersPerParticipant)
                {
                    m_From.BeginTarget(12, false, TargetFlags.None, AddPlayer_OnTarget);
                    m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
                }
            }
        }
コード例 #3
0
        public void Start(Arena arena, Tournament tourney)
        {
            TourneyParticipant first = Participants[0];

            DuelContext dc = new DuelContext(first.Players[0], tourney.Ruleset.Layout, false);

            dc.Ruleset.Options.SetAll(false);
            dc.Ruleset.Options.Or(tourney.Ruleset.Options);

            for (int i = 0; i < Participants.Count; ++i)
            {
                TourneyParticipant tourneyPart = Participants[i];
                Participant        duelPart    = new Participant(dc, tourneyPart.Players.Count)
                {
                    TourneyPart = tourneyPart
                };


                for (int j = 0; j < tourneyPart.Players.Count; ++j)
                {
                    duelPart.Add(tourneyPart.Players[j]);
                }

                for (int j = 0; j < duelPart.Players.Length; ++j)
                {
                    if (duelPart.Players[j] != null)
                    {
                        duelPart.Players[j].Ready = true;
                    }
                }

                dc.Participants.Add(duelPart);
            }

            if (tourney.EventController != null)
            {
                dc.m_EventGame = tourney.EventController.Construct(dc);
            }

            dc.m_Tournament = tourney;
            dc.m_Match      = this;

            dc.m_OverrideArena = arena;

            if (tourney.SuddenDeath > TimeSpan.Zero &&
                (tourney.SuddenDeathRounds == 0 || tourney.Pyramid.Levels.Count <= tourney.SuddenDeathRounds))
            {
                dc.StartSuddenDeath(tourney.SuddenDeath);
            }

            dc.SendReadyGump(0);

            if (dc.StartedBeginCountdown)
            {
                Context = dc;

                for (int i = 0; i < Participants.Count; ++i)
                {
                    TourneyParticipant p = Participants[i];

                    for (int j = 0; j < p.Players.Count; ++j)
                    {
                        Mobile mob = p.Players[j];

                        foreach (Mobile view in mob.GetMobilesInRange(18))
                        {
                            if (!mob.CanSee(view))
                            {
                                mob.Send(view.RemovePacket);
                            }
                        }

                        mob.LocalOverheadMessage(MessageType.Emote, 0x3B2, false,
                                                 "* Your mind focuses intently on the fight and all other distractions fade away *");
                    }
                }
            }
            else
            {
                dc.Unregister();
                dc.StopCountdown();
            }
        }
コード例 #4
0
        public TournamentBracketGump(Mobile from, Tournament tourney, TourneyBracketGumpType type,
                                     List <object> list = null, int page = 0, object obj = null) : base(50, 50)
        {
            m_From       = from;
            m_Tournament = tourney;
            m_Type       = type;
            m_List       = list;
            m_Page       = page;
            m_Object     = obj;
            m_PerPage    = 12;

            switch (type)
            {
            case TourneyBracketGumpType.Index:
            {
                AddPage(0);
                AddBackground(0, 0, 300, 300, 9380);

                StringBuilder sb = new StringBuilder();

                if (tourney.TourneyType == TourneyType.FreeForAll)
                {
                    sb.Append("FFA");
                }
                else if (tourney.TourneyType == TourneyType.RandomTeam)
                {
                    sb.Append(tourney.ParticipantsPerMatch);
                    sb.Append("-Team");
                }
                else if (tourney.TourneyType == TourneyType.RedVsBlue)
                {
                    sb.Append("Red v Blue");
                }
                else if (tourney.TourneyType == TourneyType.Faction)
                {
                    sb.Append(tourney.ParticipantsPerMatch);
                    sb.Append("-Team Faction");
                }
                else
                {
                    for (int i = 0; i < tourney.ParticipantsPerMatch; ++i)
                    {
                        if (sb.Length > 0)
                        {
                            sb.Append('v');
                        }

                        sb.Append(tourney.PlayersPerParticipant);
                    }
                }

                if (tourney.EventController != null)
                {
                    sb.Append(' ').Append(tourney.EventController.Title);
                }

                sb.Append(" Tournament Bracket");

                AddHtml(25, 35, 250, 20, Center(sb.ToString()));

                AddRightArrow(25, 53, ToButtonID(0, 4), "Rules");
                AddRightArrow(25, 71, ToButtonID(0, 1), "Participants");

                if (m_Tournament.Stage == TournamentStage.Signup)
                {
                    TimeSpan until = m_Tournament.SignupStart + m_Tournament.SignupPeriod - DateTime.UtcNow;
                    string   text;
                    int      secs = (int)until.TotalSeconds;

                    if (secs > 0)
                    {
                        int mins = secs / 60;
                        secs %= 60;

                        if (mins > 0 && secs > 0)
                        {
                            text =
                                $"The tournament will begin in {mins} minute{(mins == 1 ? "" : "s")} and {secs} second{(secs == 1 ? "" : "s")}.";
                        }
                        else if (mins > 0)
                        {
                            text = $"The tournament will begin in {mins} minute{(mins == 1 ? "" : "s")}.";
                        }
                        else if (secs > 0)
                        {
                            text = $"The tournament will begin in {secs} second{(secs == 1 ? "" : "s")}.";
                        }
                        else
                        {
                            text = "The tournament will begin shortly.";
                        }
                    }
                    else
                    {
                        text = "The tournament will begin shortly.";
                    }

                    AddHtml(25, 92, 250, 40, text);
                }
                else
                {
                    AddRightArrow(25, 89, ToButtonID(0, 2), "Rounds");
                }

                break;
            }

            case TourneyBracketGumpType.Rules_Info:
            {
                Ruleset ruleset = tourney.Ruleset;
                Ruleset basedef = ruleset.Base;

                BitArray defs;

                if (ruleset.Flavors.Count > 0)
                {
                    defs = new BitArray(basedef.Options);

                    for (int i = 0; i < ruleset.Flavors.Count; ++i)
                    {
                        defs.Or(ruleset.Flavors[i].Options);
                    }
                }
                else
                {
                    defs = basedef.Options;
                }

                int changes = 0;

                BitArray opts = ruleset.Options;

                for (int i = 0; i < opts.Length; ++i)
                {
                    if (defs[i] != opts[i])
                    {
                        ++changes;
                    }
                }

                AddPage(0);
                AddBackground(0, 0, 300,
                              60 + 18 + 20 + 20 + 20 + 8 + 20 + ruleset.Flavors.Count * 18 + 4 + 20 + changes * 22 + 6, 9380);

                AddLeftArrow(25, 11, ToButtonID(0, 0));
                AddHtml(25, 35, 250, 20, Center("Rules"));

                int y = 53;

                var groupText = tourney.GroupType switch
                {
                    GroupingType.HighVsLow => "High vs Low",
                    GroupingType.Nearest => "Closest opponent",
                    GroupingType.Random => "Random",
                    _ => null
                };

                AddHtml(35, y, 190, 20, $"Grouping: {groupText}");
                y += 20;

                var tieText = tourney.TieType switch
                {
                    TieType.Random => "Random",
                    TieType.Highest => "Highest advances",
                    TieType.Lowest => "Lowest advances",
                    TieType.FullAdvancement => (tourney.ParticipantsPerMatch == 2 ? "Both advance" : "Everyone advances"),
                    TieType.FullElimination => (tourney.ParticipantsPerMatch == 2 ? "Both eliminated" : "Everyone eliminated"),
                    _ => null
                };

                AddHtml(35, y, 190, 20, $"Tiebreaker: {tieText}");
                y += 20;

                string sdText = "Off";

                if (tourney.SuddenDeath > TimeSpan.Zero)
                {
                    sdText = $"{(int)tourney.SuddenDeath.TotalMinutes}:{tourney.SuddenDeath.Seconds:D2}";

                    if (tourney.SuddenDeathRounds > 0)
                    {
                        sdText = $"{sdText} (first {tourney.SuddenDeathRounds} rounds)";
                    }
                    else
                    {
                        sdText = $"{sdText} (all rounds)";
                    }
                }

                AddHtml(35, y, 240, 20, $"Sudden Death: {sdText}");
                y += 20;

                y += 8;

                AddHtml(35, y, 190, 20, $"Ruleset: {basedef.Title}");
                y += 20;

                for (int i = 0; i < ruleset.Flavors.Count; ++i, y += 18)
                {
                    AddHtml(35, y, 190, 20, $" + {ruleset.Flavors[i].Title}");
                }

                y += 4;

                if (changes > 0)
                {
                    AddHtml(35, y, 190, 20, "Modifications:");
                    y += 20;

                    for (int i = 0; i < opts.Length; ++i)
                    {
                        if (defs[i] != opts[i])
                        {
                            string name = ruleset.Layout.FindByIndex(i);

                            if (name != null) // sanity
                            {
                                AddImage(35, y, opts[i] ? 0xD3 : 0xD2);
                                AddHtml(60, y, 165, 22, name);
                            }

                            y += 22;
                        }
                    }
                }
                else
                {
                    AddHtml(35, y, 190, 20, "Modifications: None");
                }

                break;
            }

            case TourneyBracketGumpType.Participant_List:
            {
                AddPage(0);
                AddBackground(0, 0, 300, 300, 9380);

                List <TourneyParticipant> pList = m_List != null
            ? Utility.CastListCovariant <object, TourneyParticipant>(m_List)
            : new List <TourneyParticipant>(tourney.Participants);

                AddLeftArrow(25, 11, ToButtonID(0, 0));
                AddHtml(25, 35, 250, 20, Center($"{pList.Count} Participant{(pList.Count == 1 ? "" : "s")}"));

                StartPage(out int index, out int count, out int y, 12);

                for (int i = 0; i < count; ++i, y += 18)
                {
                    TourneyParticipant part = pList[index + i];
                    string             name = part.NameList;

                    if (m_Tournament.TourneyType != TourneyType.Standard && part.Players.Count == 1)
                    {
                        if (part.Players[0] is PlayerMobile pm && pm.DuelPlayer != null)
                        {
                            name = Color(name, pm.DuelPlayer.Eliminated ? 0x6633333 : 0x336666);
                        }
                    }

                    AddRightArrow(25, y, ToButtonID(2, index + i), name);
                }

                break;
            }

            case TourneyBracketGumpType.Participant_Info:
            {
                if (!(obj is TourneyParticipant part))
                {
                    break;
                }

                AddPage(0);
                AddBackground(0, 0, 300, 60 + 18 + 20 + part.Players.Count * 18 + 20 + 20 + 160, 9380);

                AddLeftArrow(25, 11, ToButtonID(0, 1));
                AddHtml(25, 35, 250, 20, Center("Participants"));

                int y = 53;

                AddHtml(25, y, 200, 20, part.Players.Count == 1 ? "Players" : "Team");
                y += 20;

                for (int i = 0; i < part.Players.Count; ++i)
                {
                    Mobile mob  = part.Players[i];
                    string name = mob.Name;

                    if (m_Tournament.TourneyType != TourneyType.Standard)
                    {
                        if (mob is PlayerMobile pm && pm.DuelPlayer != null)
                        {
                            name = Color(name, pm.DuelPlayer.Eliminated ? 0x6633333 : 0x336666);
                        }
                    }

                    AddRightArrow(35, y, ToButtonID(4, i), name);
                    y += 18;
                }

                AddHtml(25, y, 200, 20,
                        $"Free Advances: {(part.FreeAdvances == 0 ? "None" : part.FreeAdvances.ToString())}");
                y += 20;

                AddHtml(25, y, 200, 20, "Log:");
                y += 20;

                StringBuilder sb = new StringBuilder();

                for (int i = 0; i < part.Log.Count; ++i)
                {
                    if (sb.Length > 0)
                    {
                        sb.Append("<br>");
                    }

                    sb.Append(part.Log[i]);
                }

                if (sb.Length == 0)
                {
                    sb.Append("Nothing logged yet.");
                }

                AddHtml(25, y, 250, 150, Color(sb.ToString(), BlackColor32), false, true);

                break;
            }

            case TourneyBracketGumpType.Player_Info:
            {
                AddPage(0);
                AddBackground(0, 0, 300, 300, 9380);

                AddLeftArrow(25, 11, ToButtonID(0, 3));
                AddHtml(25, 35, 250, 20, Center("Participants"));

                if (!(obj is Mobile mob))
                {
                    break;
                }

                Ladder      ladder = Ladder.Instance;
                LadderEntry entry  = ladder?.Find(mob);

                AddHtml(25, 53, 250, 20, $"Name: {mob.Name}");
                AddHtml(25, 73, 250, 20,
                        $"Guild: {(mob.Guild == null ? "None" : $"{mob.Guild.Name} [{mob.Guild.Abbreviation}]")}");
                AddHtml(25, 93, 250, 20, $"Rank: {(entry == null ? "N/A" : LadderGump.Rank(entry.Index + 1))}");
                AddHtml(25, 113, 250, 20, $"Level: {(entry == null ? 0 : Ladder.GetLevel(entry.Experience))}");
                AddHtml(25, 133, 250, 20, $"Wins: {entry?.Wins ?? 0:N0}");
                AddHtml(25, 153, 250, 20, $"Losses: {entry?.Losses ?? 0:N0}");

                break;
            }