public SummonTimer( Item sacrifice, ChampLevelData.SpawnTypes cst, ChampSummon cs, bool gfx ) : base(TimeSpan.FromSeconds(3)) { Sacrifice = sacrifice; ChampType = cst; Champ = cs; bGraphics = gfx; Start(); }
public SummonTimer(Item sacrifice, ChampLevelData.SpawnTypes cst, ChampSummon cs, bool gfx) : base(TimeSpan.FromSeconds(3)) { Sacrifice = sacrifice; ChampType = cst; Champ = cs; bGraphics = gfx; Start(); }