/// <summary> /// Initializes a new instance of the <see cref="Connection"/> class. /// </summary> /// <param name="socket"></param> protected Connection(Socket socket) { Contract.Requires(socket != null); this.socket = socket; this.socket.ReceiveTimeout = 1000; this.socket.SendTimeout = 1000; this.buffer = new NetworkBuffer(); }
/// <summary> /// Initializes a new instance of the <see cref="NetworkBufferFrame"/> class. /// </summary> /// <param name="owner"></param> /// <param name="capacity"></param> internal NetworkBufferFrame(NetworkBuffer owner, int capacity) { Contract.Requires(owner != null); Contract.Requires(capacity > 0); this.content = new byte[capacity]; this.capacity = capacity; this.Owner = owner; this.AutoReset = new AutoResetEvent(false); }
/// <summary> /// Initializes a new instance of the <see cref="HttpServerAsyncState"/> /// class. /// </summary> /// <param name="connection">The <see cref="Socket"/> representing the connection with the remote client.</param> public HttpServerAsyncState(Socket connection) { Contract.Requires(connection != null); this.connection = connection; this.buffer = new NetworkBuffer(); this.rawRequest = new StringBuilder(); this.currentToken = new StringBuilder(); this.stage = HttpRequestParseStep.Method; this.request = new Request() { Connection = this.Connection }; this.response = new Response() { Connection = this.Connection }; }