/// <summary> /// Writes a BSON JavaScript to the writer. /// </summary> /// <param name="code">The JavaScript code.</param> public override void WriteJavaScript(string code) { if (Disposed) { throw new ObjectDisposedException("BsonBinaryWriter"); } if (State != BsonWriterState.Value) { ThrowInvalidState("WriteJavaScript", BsonWriterState.Value); } _buffer.WriteByte((byte)BsonType.JavaScript); WriteNameHelper(); _buffer.WriteString(code); State = GetNextState(); }