public bool CheckMousePress(Button button) { if (CurrentMouseState.LeftButton == ButtonState.Pressed) { if (CurrentMouseState.X <= button.Position.X + button.Width && CurrentMouseState.X >= button.Position.X && CurrentMouseState.Y <= button.Position.Y + button.Height && CurrentMouseState.Y >= button.Position.Y) { return true; } } return false; }
protected override void LoadScreenContent(ContentManager content) { titleText = content.Load<Texture2D>("Images/TitleText"); gameButton = new Button(content, "Game", new Vector2(ScreenWidth / 2 - 100, 400), Color.Blue, Color.White); }