private void NetRequestReflash() { if (m_blackdata.m_reflashCost > GlobalInfo.MY_PLAYER_INFO.Cash) { PopUpManager.OpenCashBuyError(); return; } MarkeFreshRequest refreshReq = new MarkeFreshRequest(); #if !NETWORK_SYNC || UNITY_EDITOR GameEvents.NetWorkEvents.SendHalfSyncMsg.SafeInvoke(refreshReq); #else GameEvents.NetWorkEvents.SendMsg.SafeInvoke(refreshReq); #endif #if Test #else #endif }