コード例 #1
0
        protected ComUIListElementScript CreateElement(int index, ref stRect rect)
        {
            ComUIListElementScript item = null;

            if (this.m_unUsedElementScripts.Count > 0)
            {
                item = this.m_unUsedElementScripts[0];
                this.m_unUsedElementScripts.RemoveAt(0);
            }
            else if (this.m_elementTemplate != null)
            {
                GameObject root = InstantiateElement(this.m_elementTemplate);
                root.transform.SetParent(this.m_content.transform);
                root.transform.localScale = Vector3.one;
                item = root.GetComponent <ComUIListElementScript>();
            }
            if (item != null)
            {
                if (onBindItem != null && item.gameObjectBindScript == null)
                {
                    item.gameObjectBindScript = onBindItem(item.gameObject);
                }

                item.Initialize();
                item.Enable(this, index, this.m_elementName, ref rect, this.IsSelectedIndex(index));
                this.m_elementScripts.Add(item);

                if (onItemVisiable != null)
                {
                    onItemVisiable(item);
                }
            }
            return(item);
        }
コード例 #2
0
        public void Initialize()
        {
            if (!m_isInitialized)
            {
                m_isInitialized                 = true;
                this.m_selectedElementIndex     = -1;
                this.m_lastSelectedElementIndex = -1;
                this.m_scrollRect               = base.GetComponentInChildren <ScrollRect>(base.gameObject);
                if (this.m_scrollRect != null)
                {
                    if (m_scrollExternal == false)
                    {
                        this.m_scrollRect.enabled = false;
                    }
                    RectTransform transform = this.m_scrollRect.transform as RectTransform;
                    this.m_scrollAreaSize = new Vector2(transform.rect.width, transform.rect.height);
                    this.m_content        = this.m_scrollRect.content.gameObject;
                }

                this.m_scrollBar = base.GetComponentInChildren <Scrollbar>(base.gameObject);
                if ((this.m_listType == enUIListType.Vertical) || (this.m_listType == enUIListType.VerticalGrid))
                {
                    if (this.m_scrollBar != null)
                    {
                        this.m_scrollBar.direction = Scrollbar.Direction.BottomToTop;
                    }
                    //DebugHelper.Assert(this.m_scrollRect != null);
                    if (this.m_scrollRect != null)
                    {
                        this.m_scrollRect.horizontal          = false;
                        this.m_scrollRect.vertical            = true;
                        this.m_scrollRect.horizontalScrollbar = null;
                        this.m_scrollRect.verticalScrollbar   = this.m_scrollBar;
                    }
                }
                else if ((this.m_listType == enUIListType.Horizontal) || (this.m_listType == enUIListType.HorizontalGrid))
                {
                    if (this.m_scrollBar != null)
                    {
                        this.m_scrollBar.direction = Scrollbar.Direction.LeftToRight;
                    }
                    //DebugHelper.Assert(this.m_scrollRect != null);
                    if (this.m_scrollRect != null)
                    {
                        this.m_scrollRect.horizontal          = true;
                        this.m_scrollRect.vertical            = false;
                        this.m_scrollRect.horizontalScrollbar = this.m_scrollBar;
                        this.m_scrollRect.verticalScrollbar   = null;
                    }
                }
                this.m_elementScripts       = new List <ComUIListElementScript>();
                this.m_unUsedElementScripts = new List <ComUIListElementScript>();
                if (this.m_useOptimized)
                {
                    this.m_elementsRect = new List <stRect>();
                }
                ComUIListElementScript component = null;
                if (this.m_useExternalElement)
                {
                    /*
                     * GameObject content = (GameObject) Singleton<CResourceManager>.GetInstance().GetResource(this.m_externalElementPrefabPath, typeof(GameObject), enResourceType.UIPrefab, false, false).m_content;
                     * component = content.GetComponent<CUIListElementScript>();
                     * if (component != null)
                     * {
                     *  component.Initialize(formScript);
                     *  this.m_elementTemplate = content;
                     *  this.m_elementName = content.name;
                     *  this.m_elementDefaultSize = component.m_defaultSize;
                     * }
                     */
                }
                else
                {
                    component = base.GetComponentInChildren <ComUIListElementScript>(base.gameObject);
                    if (component != null)
                    {
                        component.Initialize();
                        this.m_elementTemplate    = component.gameObject;
                        this.m_elementName        = component.gameObject.name;
                        this.m_elementDefaultSize = component.m_defaultSize;
                        if (this.m_elementTemplate != null)
                        {
                            this.m_elementTemplate.name = this.m_elementName + "_Template";
                        }
                    }
                }
                if (this.m_elementTemplate != null)
                {
                    ComUIListElementScript script2 = this.m_elementTemplate.GetComponent <ComUIListElementScript>();
                    if ((script2 != null) && script2.m_useSetActiveForDisplay)
                    {
                        this.m_elementTemplate.SetActive(false);
                        //this.m_elementTemplate.CustomActive(false);
                    }
                    else
                    {
                        if (!this.m_elementTemplate.activeSelf)
                        {
                            this.m_elementTemplate.SetActive(true);
                        }
                        CanvasGroup group = this.m_elementTemplate.GetComponent <CanvasGroup>();
                        if (group == null)
                        {
                            group = this.m_elementTemplate.AddComponent <CanvasGroup>();
                        }
                        group.alpha          = 0f;
                        group.blocksRaycasts = false;
                    }
                }

                if (this.m_content != null)
                {
                    this.m_contentRectTransform                  = this.m_content.transform as RectTransform;
                    this.m_contentRectTransform.pivot            = new Vector2(0f, 1f);
                    this.m_contentRectTransform.anchorMin        = new Vector2(0f, 1f);
                    this.m_contentRectTransform.anchorMax        = new Vector2(0f, 1f);
                    this.m_contentRectTransform.anchoredPosition = Vector2.zero;
                    this.m_contentRectTransform.localRotation    = Quaternion.identity;
                    this.m_contentRectTransform.localScale       = new Vector3(1f, 1f, 1f);
                    this.m_lastContentPosition = this.m_contentRectTransform.anchoredPosition;
                }
                if (this.m_extraContent != null)
                {
                    RectTransform transform2 = this.m_extraContent.transform as RectTransform;
                    transform2.pivot            = new Vector2(0f, 1f);
                    transform2.anchorMin        = new Vector2(0f, 1f);
                    transform2.anchorMax        = new Vector2(0f, 1f);
                    transform2.anchoredPosition = Vector2.zero;
                    transform2.localRotation    = Quaternion.identity;
                    transform2.localScale       = Vector3.one;
                    if (this.m_elementTemplate != null)
                    {
                        transform2.sizeDelta = new Vector2((this.m_elementTemplate.transform as RectTransform).rect.width, transform2.sizeDelta.y);
                    }
                    if ((transform2.parent != null) && (this.m_content != null))
                    {
                        transform2.parent.SetParent(this.m_content.transform);
                    }
                    this.m_extraContent.SetActive(false);
                }
                this.SetElementAmount(this.m_elementAmount);
            }
        }