/// <summary> /// Initializes a new instance of the <see cref="StatSave"/> class. /// </summary> /// <param name="statType">Type of the stat.</param> /// <param name="type">The type.</param> /// <param name="mod">The mod.</param> /// <param name="max">The maximum.</param> public StatSave(StatTypeSave statType, Type type, int mod, int max) : base(type) { this.StatType = statType; this.Mod = mod; this.Max = max; }
/// <summary> /// Initializes a new instance of the <see cref="EquipmentStatSave"/> class. /// </summary> /// <param name="statType">Type of the stat.</param> /// <param name="value">The value.</param> public EquipmentStatSave(StatTypeSave statType, int value) { this.StatType = statType; this.Bonus = value; }
/// <summary> /// Initializes a new instance of the <see cref="StatBonusSave"/> class. /// </summary> /// <param name="statType">Type of the stat.</param> /// <param name="value">The value.</param> public StatBonusSave(StatTypeSave statType, int value) { this.StatType = statType; this.Bonus = value; }