/// <summary> /// Spellless constructor /// </summary> /// <param name="stats">Stats to use for this character</param> /// <param name="look">Look to use for this character</param> /// <param name="brain">Brain to use for this character</param> public Character(Stats stats, Look look, Brain brain) : this(stats, look, brain, new SpellBooks(), new Inventory(), new Equipment()) { }
/// <summary> /// Compares agility values to determine who goes first. /// </summary> /// <param name="other">The other.</param> /// <returns></returns> public int CompareTo(Stats other) { return(StatUtil.GetDifference(StatType.AGILITY, other, this)); }