public GameData(GameProcess gameProcess) { GameProcess = gameProcess; Player = new Player(); MatchInfo = new MatchInfo(); Entities = Enumerable.Range(0, 1024).Select(index => new Entity(index)).ToArray(); Program.GameConsole.ConsoleRead += NewConsoleOuput; }
// Token: 0x060001AF RID: 431 RVA: 0x0000A8FC File Offset: 0x00008AFC public GameData(GameProcess gameProcess) { this.GameProcess = gameProcess; this.Player = new Player(); this.MatchInfo = new MatchInfo(); this.Entities = (from index in Enumerable.Range(0, 64) select new Entity(index)).ToArray <Entity>(); }