コード例 #1
0
        protected override void PopulateSession(IDictionary <string, object> session)
        {
            base.PopulateSession(session);
            session["m_GenerateClipNames"]  = m_GenerateClipNames;
            session["m_GenerateLayerNames"] = m_GenerateLayerNames;
            session["m_GenerateParamaters"] = m_GenerateParamaters;
            session["m_EnumName"]           = string.Empty;

            Dictionary <string, List <AnimatorController> > animatorControllerMap = new Dictionary <string, List <AnimatorController> >();

            for (int i = 0; i < m_AnimatorsData.Count; i++)
            {
                AnimatorData data = m_AnimatorsData[i];
                if (!animatorControllerMap.ContainsKey(data.className))
                {
                    animatorControllerMap[data.className] = new List <AnimatorController>();
                }

                if (data.controller != null)
                {
                    if (animatorControllerMap[data.className].Contains(data.controller))
                    {
                        Debug.LogError("The Animator Controller '" + data.controller.name + "' is already defined.");
                    }
                    else
                    {
                        animatorControllerMap[data.className].Add(data.controller);
                    }
                }
            }
            session["m_AnimatorControllerMap"] = animatorControllerMap;
        }
コード例 #2
0
        private void OnDrawElement(Rect rect, int index, bool isActive, bool isFocused)
        {
            Rect classNameRect = rect;

            classNameRect.width /= 2.0f;
            Rect animatorRect = classNameRect;

            animatorRect.x += animatorRect.width;
            AnimatorData data = m_AnimatorsData[index];

            data.className = EditorGUILayoutEx.ClassNameTextField(classNameRect, data.className, "ClassName");
            EditorGUI.BeginChangeCheck();
            {
                data.controller = EditorGUI.ObjectField(animatorRect, data.controller, typeof(AnimatorController), false) as AnimatorController;
            }
            if (EditorGUI.EndChangeCheck())
            {
                if (string.IsNullOrEmpty(data.className) && data.controller != null)
                {
                    data.className = data.controller.name;
                }
            }
            m_AnimatorsData[index] = data;
        }
コード例 #3
0
        private void OnAnimatorAdded(ReorderableList list)
        {
            AnimatorData data = new AnimatorData();

            m_AnimatorsData.Add(data);
        }