//Name: SetDeviceState //Inputs: string[],bool //Outputs: bool //Errors: This method may throw the following exceptions. // Failed to enumerate device tree! //Remarks: This is nearly identical to the method above except it // tries to match the hardware description against the criteria // passed in. If a match is found, that device will the be // enabled or disabled based on bEnable. public bool SetDeviceState(string[] match, bool bEnable) { try { Guid myGUID = System.Guid.Empty; IntPtr hDevInfo = Native.SetupDiGetClassDevs(ref myGUID, 0, IntPtr.Zero, Native.DIGCF_ALLCLASSES | Native.DIGCF_PRESENT); if (hDevInfo.ToInt32() == Native.INVALID_HANDLE_VALUE) { return(false); } Native.SP_DEVINFO_DATA DeviceInfoData; DeviceInfoData = new Native.SP_DEVINFO_DATA(); DeviceInfoData.cbSize = 28; //is devices exist for class DeviceInfoData.devInst = 0; DeviceInfoData.classGuid = System.Guid.Empty; DeviceInfoData.reserved = 0; UInt32 i; StringBuilder DeviceName = new StringBuilder(""); DeviceName.Capacity = Native.MAX_DEV_LEN; for (i = 0; Native.SetupDiEnumDeviceInfo(hDevInfo, i, DeviceInfoData); i++) { //Declare vars while (!Native.SetupDiGetDeviceRegistryProperty(hDevInfo, DeviceInfoData, Native.SPDRP_DEVICEDESC, 0, DeviceName, Native.MAX_DEV_LEN, IntPtr.Zero)) { //Skip } bool bMatch = true; foreach (string search in match) { if (!DeviceName.ToString().ToLower().Contains(search.ToLower())) { bMatch = false; break; } } if (bMatch) { ChangeIt(hDevInfo, DeviceInfoData, bEnable); } } Native.SetupDiDestroyDeviceInfoList(hDevInfo); } catch (Exception ex) { throw new Exception("Failed to enumerate device tree!", ex); return(false); } return(true); }
//Name: GetAll //Inputs: none //Outputs: string array //Errors: This method may throw the following errors. // Failed to enumerate device tree! // Invalid handle! //Remarks: This is code I cobbled together from a number of newsgroup threads // as well as some C++ stuff I translated off of MSDN. Seems to work. // The idea is to come up with a list of devices, same as the device // manager does. Currently it uses the actual "system" names for the // hardware. It is also possible to use hardware IDs. See the docs // for SetupDiGetDeviceRegistryProperty in the MS SDK for more details. public string[] GetAll() { List <string> HWList = new List <string>(); try { Guid myGUID = System.Guid.Empty; IntPtr hDevInfo = Native.SetupDiGetClassDevs(ref myGUID, 0, IntPtr.Zero, Native.DIGCF_ALLCLASSES | Native.DIGCF_PRESENT); if (hDevInfo.ToInt32() == Native.INVALID_HANDLE_VALUE) { throw new Exception("Invalid Handle"); } Native.SP_DEVINFO_DATA DeviceInfoData; DeviceInfoData = new Native.SP_DEVINFO_DATA(); DeviceInfoData.cbSize = 28; //is devices exist for class DeviceInfoData.devInst = 0; DeviceInfoData.classGuid = System.Guid.Empty; DeviceInfoData.reserved = 0; UInt32 i; StringBuilder DeviceName = new StringBuilder(""); DeviceName.Capacity = Native.MAX_DEV_LEN; for (i = 0; Native.SetupDiEnumDeviceInfo(hDevInfo, i, DeviceInfoData); i++) { //Declare vars while (!Native.SetupDiGetDeviceRegistryProperty(hDevInfo, DeviceInfoData, Native.SPDRP_DEVICEDESC, 0, DeviceName, Native.MAX_DEV_LEN, IntPtr.Zero)) { //Skip } HWList.Add(DeviceName.ToString()); } Native.SetupDiDestroyDeviceInfoList(hDevInfo); } catch (Exception ex) { throw new Exception("Failed to enumerate device tree!", ex); } return(HWList.ToArray()); }
//Name: ChangeIt //Inputs: pointer to hdev, SP_DEV_INFO, bool //Outputs: bool //Errors: This method may throw the following exceptions. // Unable to change device state! //Remarks: Attempts to enable or disable a device driver. // IMPORTANT NOTE!!! This code currently does not check the reboot flag. // ================= Some devices require you reboot the OS for the change // to take affect. If this describes your device, you // will need to look at the SDK call: // SetupDiGetDeviceInstallParams. You can call it // directly after ChangeIt to see whether or not you need // to reboot the OS for you change to go into effect. private bool ChangeIt(IntPtr hDevInfo, Native.SP_DEVINFO_DATA devInfoData, bool bEnable) { try { //Marshalling vars int szOfPcp; IntPtr ptrToPcp; int szDevInfoData; IntPtr ptrToDevInfoData; Native.SP_PROPCHANGE_PARAMS pcp = new Native.SP_PROPCHANGE_PARAMS(); if (bEnable) { pcp.ClassInstallHeader.cbSize = Marshal.SizeOf(typeof(Native.SP_CLASSINSTALL_HEADER)); pcp.ClassInstallHeader.InstallFunction = Native.DIF_PROPERTYCHANGE; pcp.StateChange = Native.DICS_ENABLE; pcp.Scope = Native.DICS_FLAG_GLOBAL; pcp.HwProfile = 0; //Marshal the params szOfPcp = Marshal.SizeOf(pcp); ptrToPcp = Marshal.AllocHGlobal(szOfPcp); Marshal.StructureToPtr(pcp, ptrToPcp, true); szDevInfoData = Marshal.SizeOf(devInfoData); ptrToDevInfoData = Marshal.AllocHGlobal(szDevInfoData); if (Native.SetupDiSetClassInstallParams(hDevInfo, ptrToDevInfoData, ptrToPcp, Marshal.SizeOf(typeof(Native.SP_PROPCHANGE_PARAMS)))) { Native.SetupDiCallClassInstaller(Native.DIF_PROPERTYCHANGE, hDevInfo, ptrToDevInfoData); } pcp.ClassInstallHeader.cbSize = Marshal.SizeOf(typeof(Native.SP_CLASSINSTALL_HEADER)); pcp.ClassInstallHeader.InstallFunction = Native.DIF_PROPERTYCHANGE; pcp.StateChange = Native.DICS_ENABLE; pcp.Scope = Native.DICS_FLAG_CONFIGSPECIFIC; pcp.HwProfile = 0; } else { pcp.ClassInstallHeader.cbSize = Marshal.SizeOf(typeof(Native.SP_CLASSINSTALL_HEADER)); pcp.ClassInstallHeader.InstallFunction = Native.DIF_PROPERTYCHANGE; pcp.StateChange = Native.DICS_DISABLE; pcp.Scope = Native.DICS_FLAG_CONFIGSPECIFIC; pcp.HwProfile = 0; } //Marshal the params szOfPcp = Marshal.SizeOf(pcp); ptrToPcp = Marshal.AllocHGlobal(szOfPcp); Marshal.StructureToPtr(pcp, ptrToPcp, true); szDevInfoData = Marshal.SizeOf(devInfoData); ptrToDevInfoData = Marshal.AllocHGlobal(szDevInfoData); Marshal.StructureToPtr(devInfoData, ptrToDevInfoData, true); bool rslt1 = Native.SetupDiSetClassInstallParams(hDevInfo, ptrToDevInfoData, ptrToPcp, Marshal.SizeOf(typeof(Native.SP_PROPCHANGE_PARAMS))); bool rstl2 = Native.SetupDiCallClassInstaller(Native.DIF_PROPERTYCHANGE, hDevInfo, ptrToDevInfoData); if ((!rslt1) || (!rstl2)) { throw new Exception("Unable to change device state!"); return(false); } else { return(true); } } catch (Exception ex) { return(false); } }