コード例 #1
0
ファイル: Scintilla.cs プロジェクト: codekgithub/ScintillaNET
 /// <summary>
 /// Raises the <see cref="BeforeInsert" /> event.
 /// </summary>
 /// <param name="e">A <see cref="BeforeModificationEventArgs" /> that contains the event data.</param>
 protected virtual void OnBeforeInsert(BeforeModificationEventArgs e)
 {
     var handler = Events[beforeInsertEventKey] as EventHandler<BeforeModificationEventArgs>;
     if (handler != null)
         handler(this, e);
 }
コード例 #2
0
ファイル: Scintilla.cs プロジェクト: codekgithub/ScintillaNET
        private void ScnModified(ref NativeMethods.SCNotification scn)
        {
            // The InsertCheck, BeforeInsert, BeforeDelete, Insert, and Delete events can all potentially require
            // the same conversions: byte to char position, char* to string, etc.... To avoid doing the same work
            // multiple times we share that data between events.

            if ((scn.modificationType & NativeMethods.SC_MOD_INSERTCHECK) > 0)
            {
                var eventArgs = new InsertCheckEventArgs(this, scn.position, scn.length, scn.text);
                OnInsertCheck(eventArgs);

                cachedPosition = eventArgs.CachedPosition;
                cachedText = eventArgs.CachedText;
            }

            const int sourceMask = (NativeMethods.SC_PERFORMED_USER | NativeMethods.SC_PERFORMED_UNDO | NativeMethods.SC_PERFORMED_REDO);

            if ((scn.modificationType & (NativeMethods.SC_MOD_BEFOREDELETE | NativeMethods.SC_MOD_BEFOREINSERT)) > 0)
            {
                var source = (ModificationSource)(scn.modificationType & sourceMask);
                var eventArgs = new BeforeModificationEventArgs(this, source, scn.position, scn.length, scn.text);

                eventArgs.CachedPosition = cachedPosition;
                eventArgs.CachedText = cachedText;

                if ((scn.modificationType & NativeMethods.SC_MOD_BEFOREINSERT) > 0)
                {
                    OnBeforeInsert(eventArgs);
                }
                else
                {
                    OnBeforeDelete(eventArgs);
                }

                cachedPosition = eventArgs.CachedPosition;
                cachedText = eventArgs.CachedText;
            }

            if ((scn.modificationType & (NativeMethods.SC_MOD_DELETETEXT | NativeMethods.SC_MOD_INSERTTEXT)) > 0)
            {
                var source = (ModificationSource)(scn.modificationType & sourceMask);
                var eventArgs = new ModificationEventArgs(this, source, scn.position, scn.length, scn.text, scn.linesAdded);

                eventArgs.CachedPosition = cachedPosition;
                eventArgs.CachedText = cachedText;

                if ((scn.modificationType & NativeMethods.SC_MOD_INSERTTEXT) > 0)
                {
                    OnInsert(eventArgs);
                }
                else
                {
                    OnDelete(eventArgs);
                }

                // Always clear the cache
                cachedPosition = null;
                cachedText = null;

                // For backward compatibility.... Of course this means that we'll raise two
                // TextChanged events for replace (insert/delete) operations, but that's life.
                OnTextChanged(EventArgs.Empty);
            }

            if ((scn.modificationType & NativeMethods.SC_MOD_CHANGEANNOTATION) > 0)
            {
                var eventArgs = new ChangeAnnotationEventArgs(scn.line);
                OnChangeAnnotation(eventArgs);
            }
        }
コード例 #3
0
 private void scintillaControl_BeforeDelete(object sender, BeforeModificationEventArgs e)
 {
     ScintillaTextModified();
 }