コード例 #1
0
        /// <summary>
        /// Sets the currently-selected component or controller.
        /// </summary>
        /// <param name="newSelection"></param>
        public void SetSelectedIndex(int newSelection)
        {
            // do nothing if there are no components
            if (Components.Count == 0 || newSelection == -1)
            {
                selectedIndex = -1;
                return;
            }

            DebugLog.LogComponent("New Selection: " + newSelection);

            int oldSelection = selectedIndex;

            selectedIndex = newSelection;

            // Update selection focus
            SetActive(oldSelection, false);
            SetActive(selectedIndex, true);

            // Try to invoke SelectionChange
            if (SelectionChange != null)
            {
                SelectionChange(this, new ReferenceArgs <int>(selectedIndex));
            }
        }
コード例 #2
0
ファイル: KeyboardInput.cs プロジェクト: azalac/sq3ms
        private void Run()
        {
            double last_key_time = 0;

            DateTime UNIX_EPOCH = new DateTime(1970, 1, 1);

            while (running)
            {
                ConsoleKeyInfo key = Console.ReadKey(true);

                DebugLog.LogComponent("Handling KEY: " + key.Key);

                if (Container != null)
                {
                    double current_millis = (DateTime.UtcNow - UNIX_EPOCH).TotalMilliseconds;
                    if (current_millis - last_key_time > KEY_DELAY)
                    {
                        Container.OnKeyPressed(this, new ConsoleKeyEventArgs(key));
                        last_key_time = current_millis;
                    }
                }
                else
                {
                    DebugLog.LogComponent("Warning: RootContainer is null");
                }

                if (ExitKey != 0 && key.Key == ExitKey)
                {
                    running = false;
                }
            }
        }
コード例 #3
0
        protected override bool HandleKeyPress(object sender, ConsoleKeyEventArgs args)
        {
            bool handled = false;

            if (HasFocus && args.Key.Key == ConsoleKey.Enter)
            {
                double current_millis = (DateTime.UtcNow - UNIX_EPOCH).TotalMilliseconds;

                if (current_millis - LAST_ACTIVATION > ACTIVATION_DELAY)
                {
                    if (Action != null)
                    {
                        Action(sender, new ComponentEventArgs(this));
                    }
                    else
                    {
                        DebugLog.LogComponent("Warning: button with text '" + Text + "' has no action");
                    }

                    LAST_ACTIVATION = current_millis;

                    handled = true;
                }
            }

            return(handled);
        }