コード例 #1
0
        public static void CreateActorEditingControls(HeaderCommands.Actors.Entry ac, Controls.TableLayoutPanelEx tlpex, Action numberchanged, object tag = null, bool individual = false)
        {
            //TODO TODO TODO: more value types, more control types, etc, etc!!!

            /* No proper actor entry given? */
            if (ac == null || ac.Definition == null)
            {
                tlpex.Controls.Clear();
                return;
            }

            /* Get current definition */
            Definition def = ac.Definition;

            /* No definition given? */
            if (def == null)
            {
                return;
            }

            /* Begin layout creation */
            tlpex.SuspendLayout();
            tlpex.Controls.Clear();

            /* Create description label */
            Label desc = new Label()
            {
                Text      = (ac.InternalName == string.Empty ? ac.Name : string.Format("{0} ({1})", ac.Name, ac.InternalName)),
                TextAlign = ContentAlignment.MiddleLeft,
                Dock      = DockStyle.Fill
            };

            tlpex.Controls.Add(desc, 0, 0);
            tlpex.SetColumnSpan(desc, 2);

            /* Parse items */
            for (int i = 0; i < def.Items.Count; i++)
            {
                /* Get current item */
                Definition.Item item = def.Items[i];

                /* UGLY HACK -> for room number in transition actor with individual file mode... */
                if (item.Usage == Definition.Item.Usages.NextRoomBack || item.Usage == Definition.Item.Usages.NextRoomFront)
                {
                    item.ControlType = (individual ? typeof(TextBox) : typeof(ComboBox));
                }

                /* Get value, create control */
                object val  = GetValueFromActor(item, ac);
                object ctrl = Activator.CreateInstance(item.ControlType);

                /* First ControlType check; ex. is label needed? */
                if (item.ControlType == typeof(CheckBox))
                {
                    /* Add control alone */
                    tlpex.Controls.Add(ctrl as Control, 0, (i + 1));
                }
                else
                {
                    /* Add label and control */
                    Label lbl = new Label()
                    {
                        Text = string.Format("{0}:", item.Description), TextAlign = ContentAlignment.MiddleLeft, Dock = DockStyle.Fill
                    };
                    tlpex.Controls.Add(lbl, 0, (i + 1));
                    tlpex.Controls.Add(ctrl as Control, 1, (i + 1));
                }

                /* Set control properties */
                item.ControlType.GetProperty("Dock").SetValue(ctrl, DockStyle.Fill, null);
                item.ControlType.GetProperty("Tag").SetValue(ctrl, item, null);
                item.ControlType.GetProperty("Name").SetValue(ctrl, item.Usage.ToString(), null);

                /* ControlType-specific settings */
                if (item.ControlType == typeof(ComboBox))
                {
                    /* Set ComboBox */
                    item.ControlType.GetProperty("DropDownStyle").SetValue(ctrl, ComboBoxStyle.DropDownList, null);
                    item.ControlType.GetProperty("DisplayMember").SetValue(ctrl, "Description", null);

                    if (!individual && (item.Usage == Definition.Item.Usages.NextRoomBack || item.Usage == Definition.Item.Usages.NextRoomFront) && (tag is List <HeaderCommands.Rooms.RoomInfoClass>))
                    {
                        /* Item usage is room number in transition actor; get room listing from function tag */
                        item.Options = new List <Definition.Item.Option>();
                        foreach (HeaderCommands.Rooms.RoomInfoClass ric in (tag as List <HeaderCommands.Rooms.RoomInfoClass>))
                        {
                            item.Options.Add(new Definition.Item.Option()
                            {
                                Description = ric.Description, Value = ric.Number
                            });
                        }
                    }

                    if (item.Options.Count > 0)
                    {
                        item.ControlType.GetProperty("DataSource").SetValue(ctrl, item.Options, null);
                        item.ControlType.GetProperty("SelectedItem").SetValue(ctrl, item.Options.Find(x => x.Value == (Convert.ToUInt64(val) & item.Mask)), null);
                        (ctrl as ComboBox).SelectedIndexChanged += new EventHandler((s, ex) =>
                        {
                            SetValueInActor(item, ac, ((Definition.Item.Option)((ComboBox)s).SelectedItem).Value);
                        });
                    }
                }
                else if (item.ControlType == typeof(CheckBox))
                {
                    /* Set CheckBox */
                    item.ControlType.GetProperty("Checked").SetValue(ctrl, Convert.ToBoolean(val), null);
                    item.ControlType.GetProperty("Text").SetValue(ctrl, item.Description, null);
                    tlpex.SetColumnSpan(ctrl as Control, 2);
                    (ctrl as CheckBox).CheckedChanged += new EventHandler((s, ex) =>
                    {
                        ChangeBitInActor(item, ac, item.Mask, ((CheckBox)s).Checked);
                    });
                }
                else
                {
                    /* Fallback */
                    if (item.ControlType.GetProperty("Text") != null)
                    {
                        string fstr = "{0}";
                        switch (item.DisplayStyle)
                        {
                        case Definition.Item.DisplayStyles.Hexadecimal: fstr = "0x{0:X}"; break;

                        case Definition.Item.DisplayStyles.Decimal: fstr = "{0:D}"; break;
                        }
                        item.ControlType.GetProperty("Text").SetValue(ctrl, string.Format(fstr, val), null);
                        (ctrl as Control).TextChanged += new EventHandler((s, ex) =>
                        {
                            object newval = Activator.CreateInstance(item.ValueType);
                            System.Reflection.MethodInfo mi = item.ValueType.GetMethod("Parse", new Type[] { typeof(string), typeof(System.Globalization.NumberStyles) });
                            if (mi != null)
                            {
                                /* Determine NumberStyle to use */
                                System.Globalization.NumberStyles ns =
                                    (item.DisplayStyle == Definition.Item.DisplayStyles.Hexadecimal ? System.Globalization.NumberStyles.HexNumber : System.Globalization.NumberStyles.Integer);

                                /* Hex number; is text long enough? */
                                if (ns == System.Globalization.NumberStyles.HexNumber && ((Control)s).Text.Length < 2)
                                {
                                    return;
                                }

                                /* Get value string, depending on NumberStyle */
                                string valstr = (ns == System.Globalization.NumberStyles.HexNumber ? ((Control)s).Text.Substring(2) : ((Control)s).Text);

                                /* Proper value string found? */
                                if (valstr != null && valstr != "")
                                {
                                    try
                                    {
                                        /* Invoke Parse function and get parsed value */
                                        newval = mi.Invoke(newval, new object[] { valstr, ns });

                                        /* Set new value in actor; if usage is ActorNumber, also do callback */
                                        SetValueInActor(item, ac, newval);
                                        if (item.Usage == Definition.Item.Usages.ActorNumber && numberchanged != null)
                                        {
                                            numberchanged();
                                        }
                                    }
                                    catch (TargetInvocationException tiex)
                                    {
                                        if (tiex.InnerException is FormatException)
                                        {
                                            /* Ignore; happens with ex. malformed hex numbers (i.e. "0xx0") */
                                        }
                                    }
                                }
                            }
                        });
                    }
                }
            }

            /* Done */
            tlpex.ResumeLayout();
        }
コード例 #2
0
        public static void RefreshActorPositionRotation(HeaderCommands.Actors.Entry ac, Controls.TableLayoutPanelEx tlpex)
        {
            foreach (Control ctrl in tlpex.Controls)
            {
                if (ctrl is TextBox && ctrl.Tag is Definition.Item)
                {
                    Definition.Item item = (ctrl.Tag as Definition.Item);
                    if (item.Usage == Definition.Item.Usages.PositionX || item.Usage == Definition.Item.Usages.PositionY || item.Usage == Definition.Item.Usages.PositionZ ||
                        item.Usage == Definition.Item.Usages.RotationX || item.Usage == Definition.Item.Usages.RotationY || item.Usage == Definition.Item.Usages.RotationZ)
                    {
                        string fstr = "{0}";
                        switch (item.DisplayStyle)
                        {
                        case Definition.Item.DisplayStyles.Hexadecimal: fstr = "0x{0:X}"; break;

                        case Definition.Item.DisplayStyles.Decimal: fstr = "{0:D}"; break;
                        }
                        object val = GetValueFromActor(item, ac);
                        item.ControlType.GetProperty("Text").SetValue(ctrl, string.Format(fstr, val), null);
                    }
                }
            }
        }