コード例 #1
0
ファイル: Sim_Or_Rob.cs プロジェクト: iManbot/monoslam
        // Default NULL version
        public virtual bool make_internal_measurement(Internal_Measurement_Model m,
                                              Vector v,
                                              Vector v2,
                                              MatrixFixed mt)
        {
            Debug.WriteLine("WARNING: make_internal_measurement not implemented.");

            return false;
        }
コード例 #2
0
        //friend class Scene_Single;
        //friend class Kalman;

        public Internal_Measurement(Internal_Measurement_Model i_m_m)
        {
            internal_measurement_model = i_m_m;
            hv = new Vector(internal_measurement_model.MEASUREMENT_SIZE);
            zv = new Vector(internal_measurement_model.MEASUREMENT_SIZE);
            nuv = new Vector(internal_measurement_model.MEASUREMENT_SIZE);

            dhv_by_dxv = new MatrixFixed(internal_measurement_model.MEASUREMENT_SIZE, internal_measurement_model.get_motion_model().STATE_SIZE);
            Rv = new MatrixFixed(internal_measurement_model.MEASUREMENT_SIZE, internal_measurement_model.MEASUREMENT_SIZE);
            Sv = new MatrixFixed(internal_measurement_model.MEASUREMENT_SIZE, internal_measurement_model.MEASUREMENT_SIZE);

            // if (DEBUGDUMP) cout << "Adding Internal Measurement type " 
		    // << internal_measurement_model.internal_type << endl;
        }
コード例 #3
0
ファイル: scene_single.cs プロジェクト: iManbot/monoslam
        //***************************Internal Measurements*****************************

        public void add_internal_measurement(Internal_Measurement_Model internal_measurement_model)
        {
            Internal_Measurement im = new Internal_Measurement(internal_measurement_model);
            internal_measurement_vector.Add(im);
        }