/// <summary> /// Requests permission to close the client's Control.</summary> /// <param name="control">Client control to be closed</param> /// <returns>True if the control can close, or false to cancel</returns> bool IControlHostClient.Close(Control control) { bool closed = true; SceneDocument document = control.Tag as SceneDocument; if (document != null) { SceneEditingContext context = document.As <SceneEditingContext>(); if (context != null) { m_controlHostService.UnregisterControl(context.TreeEditor.TreeControl); } closed = m_documentService.Close(document); if (closed) { //m_currentEditContext = null; m_propertyEditor.PropertyGrid.Bind(null); m_contextRegistry.RemoveContext(document); } } return(closed); }
/// <summary> /// Makes the document visible to the user</summary> /// <param name="document">Document to show</param> public void Show(IDocument document) { // set the active document and context; as there is only one editing context in // a document, the document is also a context. SceneEditingContext context = document.As <SceneEditingContext>(); m_controlHostService.Show(context.TreeEditor.TreeControl); }
/// <summary> /// Activates the client control</summary> /// <param name="control">Client control to be activated</param> void IControlHostClient.Activate(Control control) { SceneDocument document = control.Tag as SceneDocument; if (document != null) { m_documentRegistry.ActiveDocument = document; SceneEditingContext context = document.As <SceneEditingContext>(); m_contextRegistry.ActiveContext = context; //context.TreeEditor.TreeControl.Focus(); } }
/// <summary> /// Opens or creates a document at the given URI</summary> /// <param name="uri">Document URI</param> /// <returns>Document, or null if the document couldn't be opened or created</returns> public IDocument Open(Uri uri) { DomNode node = null; string filePath = uri.LocalPath; string fileName = Path.GetFileName(filePath); if (File.Exists(filePath)) { // read existing document using standard XML reader using (FileStream stream = new FileStream(filePath, FileMode.Open, FileAccess.Read)) { DomXmlReader reader = new DomXmlReader(m_schemaLoader); node = reader.Read(stream, uri); } } else { // create new document by creating a Dom node of the root type defined by the schema node = SceneEditingContext._CreateSceneRoot("Scene"); } SceneDocument document = null; if (node != null) { // Initialize Dom extensions now that the data is complete; after this, all Dom node // adapters will have been bound to their underlying Dom node. node.InitializeExtensions(); SceneEditingContext context = node.As <SceneEditingContext>(); ControlInfo controlInfo = new ControlInfo(fileName, filePath, StandardControlGroup.Center); controlInfo.IsDocument = true; context.ControlInfo = controlInfo; document = node.As <SceneDocument>(); document.Uri = uri; context.PropertyEditor = m_propertyEditor; context.ContextRegistry = m_contextRegistry; context.Initialize(m_commandService); context.TreeEditor.TreeControl.Tag = document; context.Root = node; m_controlHostService.RegisterControl(context.TreeEditor.TreeControl, context.ControlInfo, this); } return(document); }
private void UpdateControlInfo() { string filePath = Uri.LocalPath; string fileName = Path.GetFileName(filePath); if (Dirty) { fileName += "*"; } SceneEditingContext context = this.As <SceneEditingContext>(); context.ControlInfo.Name = fileName; context.ControlInfo.Description = filePath; }