public static string GetPreviousScene(this Camera camera) { SceneDirector director = camera.GetComponent <SceneDirector>(); return(director.PreviousScene); }
public static void ChangeScene(this Camera camera, string scene, IDictionary <string, object> parameters = null) { SceneDirector director = camera.GetComponent <SceneDirector>(); director.ChangeScene(scene, parameters); }
public static void UnloadTopScene(this Camera camera, IDictionary <string, object> parameters = null) { SceneDirector director = camera.GetComponent <SceneDirector>(); director.UnloadTopScene(parameters); }