public void DeleteSound(CustomSoundClass sound) { List <CustomSoundClass> temp = soundClasses.ToList(); temp.Remove(sound); soundClasses = temp; }
public void AddCustomSound(GameObject go, AudioClip clip, float delay) { CustomSoundClass soundClass = new CustomSoundClass(); soundClass.gameObj = go; soundClass.audioClip = clip; soundClass.delaySound = delay; soundClasses.Add(soundClass); }