void NetworkInterface_StatusChanged(object sender, ScallopNetworkStatusChangedEventArgs e) { Console.WriteLine("Network status changed to " + e.NewState.ToString()); /* Handle network status changes * ... * */ }
private void doStateChanged(object sender, ScallopNetworkStatusChangedEventArgs e) { this.myState = e.NewState; if (StatusChanged != null) StatusChanged(sender, e); }