GetShardServerURL() public static method

public static GetShardServerURL ( ConfigState shardServer ) : string
shardServer ConfigState
return string
コード例 #1
0
        public static bool RandomShardServerHTTPAction(Client client, Quorum quorum, string action)
        {
            var configState  = Utils.GetFullConfigState(client);
            var shardServers = configState.shardServers;
            var configQuorum = configState.quorums.First(cq => cq.quorumID == (long)quorum.QuorumID);
            var random       = new Random();

            // select shard server
            var victimNodeID = configQuorum.activeNodes[random.Next(configQuorum.activeNodes.Count)];

            foreach (var shardServer in shardServers)
            {
                if (shardServer.nodeID == victimNodeID)
                {
                    var httpURI  = ConfigStateHelpers.GetShardServerURL(shardServer);
                    var response = Utils.HTTP.GET(Utils.HTTP.BuildUri(httpURI, action));
                    if (response == null)
                    {
                        return(false);
                    }
                    return(true);
                }
            }
            return(false);
        }
コード例 #2
0
        public static bool PrimaryShardServerHTTPAction(Client client, Quorum quorum, string action)
        {
            var configState  = Utils.GetFullConfigState(client);
            var shardServers = configState.shardServers;
            var configQuorum = configState.quorums.First(cq => cq.quorumID == (long)quorum.QuorumID);

            if (configQuorum.hasPrimary == false)
            {
                return(false);
            }

            var shardServer = configState.shardServers.First(s => s.nodeID == configQuorum.primaryID);
            var httpURI     = ConfigStateHelpers.GetShardServerURL(shardServer);
            var response    = Utils.HTTP.GET(Utils.HTTP.BuildUri(httpURI, action));

            if (response == null)
            {
                return(false);
            }

            return(true);
        }