/// <summary> /// Get the nearest neighbours to a point in the kd tree using a square euclidean distance function. /// </summary> /// <param name="tSearchPoint">The point of interest.</param> /// <param name="iMaxReturned">The maximum number of points which can be returned by the iterator.</param> /// <param name="fDistance">A threshold distance to apply. Optional. Negative values mean that it is not applied.</param> /// <returns>A new nearest neighbour iterator with the given parameters.</returns> public NearestNeighbour NearestNeighbors(Vector3d tSearchPoint, int iMaxReturned, double fDistance = -1) { DistanceFunctions distanceFunction = new SquareEuclideanDistanceFunction(); return NearestNeighbors(tSearchPoint, distanceFunction, iMaxReturned, fDistance); }
/// <summary> /// Get the nearest neighbours to a point in the kd tree using a square euclidean distance function. /// </summary> /// <param name="tSearchPoint">The point of interest.</param> /// <param name="iMaxReturned">The maximum number of points which can be returned by the iterator.</param> /// <param name="fDistance">A threshold distance to apply. Optional. Negative values mean that it is not applied.</param> /// <returns>A new nearest neighbour iterator with the given parameters.</returns> public NearestNeighbour NearestNeighbors(Vector3d tSearchPoint, int iMaxReturned, double fDistance = -1) { DistanceFunctions distanceFunction = new SquareEuclideanDistanceFunction(); return(NearestNeighbors(tSearchPoint, distanceFunction, iMaxReturned, fDistance)); }