public DaWuOnDeath(Player p, DaWu dawu) { Owner = p; skill = dawu; }
public DaWuOnDeath(Player p, DaWu dawu) { Owner = p; skill = dawu; }
public DawuRemoval(Player p, Trigger trigger, DaWu dawu) { qixingOwner = p; dawuProtect = trigger; skill = dawu; }
public DawuRemoval(Player p, Trigger trigger, DaWu dawu) { qixingOwner = p; dawuProtect = trigger; skill = dawu; }