コード例 #1
0
        protected override void CloseObjectSeed(MyObjectSeed objectSeed)
        {
            switch (objectSeed.Params.Type)
            {
            case MyObjectSeedType.Asteroid:
            case MyObjectSeedType.AsteroidCluster:
                var bbox = objectSeed.BoundingVolume;
                MyGamePruningStructure.GetAllVoxelMapsInBox(ref bbox, m_tmpVoxelMapsList);

                String storageName = string.Format("Asteroid_{0}_{1}_{2}_{3}_{4}", objectSeed.CellId.X, objectSeed.CellId.Y, objectSeed.CellId.Z, objectSeed.Params.Index, objectSeed.Params.Seed);

                foreach (var voxelBase in m_tmpVoxelMapsList)
                {
                    if (voxelBase.StorageName == storageName)
                    {
                        if (!voxelBase.Save)
                        {
                            voxelBase.Close();
                        }
                        break;
                    }
                }
                m_tmpVoxelMapsList.Clear();
                break;

            case MyObjectSeedType.EncounterAlone:
            case MyObjectSeedType.EncounterSingle:
                MyEncounterGenerator.RemoveEncounter(objectSeed.BoundingVolume, objectSeed.Params.Seed);
                break;

            default:
                throw new InvalidBranchException();
                break;
            }
        }
コード例 #2
0
        public override void GenerateObjects(List <MyObjectSeed> objectsList)
        {
            ProfilerShort.Begin("GenerateObjects");
            foreach (var objectSeed in objectsList)
            {
                if (objectSeed.Generated)
                {
                    continue;
                }

                objectSeed.Generated = true;

                using (MyRandom.Instance.PushSeed(GetObjectIdSeed(objectSeed)))
                {
                    switch (objectSeed.Type)
                    {
                    case MyObjectSeedType.Asteroid:
                        ProfilerShort.Begin("Asteroid");

                        var bbox = objectSeed.BoundingVolume;
                        MyGamePruningStructure.GetAllVoxelMapsInBox(ref bbox, m_tmpVoxelMapsList);

                        String storageName = string.Format("Asteroid_{0}_{1}_{2}_{3}_{4}", objectSeed.CellId.X, objectSeed.CellId.Y, objectSeed.CellId.Z, objectSeed.Index, objectSeed.Seed);

                        bool exists = false;
                        foreach (var voxelMap in m_tmpVoxelMapsList)
                        {
                            if (voxelMap.StorageName == storageName)
                            {
                                exists = true;
                                break;
                            }
                        }

                        if (!exists)
                        {
                            var           provider = MyCompositeShapeProvider.CreateAsteroidShape(objectSeed.Seed, objectSeed.Size, MySession.Static.Settings.VoxelGeneratorVersion);
                            MyStorageBase storage  = new MyOctreeStorage(provider, GetAsteroidVoxelSize(objectSeed.Size));
                            var           voxelMap = MyWorldGenerator.AddVoxelMap(storageName, storage, objectSeed.BoundingVolume.Center - VRageMath.MathHelper.GetNearestBiggerPowerOfTwo(objectSeed.Size) / 2, GetAsteroidEntityId(objectSeed));

                            if (voxelMap != null)
                            {
                                voxelMap.Save = false;
                                RangeChangedDelegate OnStorageRangeChanged = null;
                                OnStorageRangeChanged = delegate(Vector3I minVoxelChanged, Vector3I maxVoxelChanged, MyStorageDataTypeFlags changedData)
                                {
                                    voxelMap.Save         = true;
                                    storage.RangeChanged -= OnStorageRangeChanged;
                                };
                                storage.RangeChanged += OnStorageRangeChanged;
                            }
                        }
                        m_tmpVoxelMapsList.Clear();
                        ProfilerShort.End();
                        break;

                    case MyObjectSeedType.EncounterAlone:
                    case MyObjectSeedType.EncounterSingle:
                    case MyObjectSeedType.EncounterMulti:
                        ProfilerShort.Begin("Encounter");
                        MyEncounterGenerator.PlaceEncounterToWorld(objectSeed.BoundingVolume, objectSeed.Seed, objectSeed.Type);
                        ProfilerShort.End();
                        break;

                    default:
                        throw new InvalidBranchException();
                        break;
                    }
                }
            }
            ProfilerShort.End();
        }
コード例 #3
0
        public override void GenerateObjects(List <MyObjectSeed> objectsList, HashSet <MyObjectSeedParams> existingObjectsSeeds)
        {
            ProfilerShort.Begin("GenerateObjects");
            foreach (var objectSeed in objectsList)
            {
                if (objectSeed.Params.Generated || existingObjectsSeeds.Contains(objectSeed.Params))
                {
                    continue;
                }

                objectSeed.Params.Generated = true;

                using (MyRandom.Instance.PushSeed(GetObjectIdSeed(objectSeed)))
                {
                    switch (objectSeed.Params.Type)
                    {
                    case MyObjectSeedType.Asteroid:
                        ProfilerShort.Begin("Asteroid");

                        var bbox = objectSeed.BoundingVolume;
                        MyGamePruningStructure.GetAllVoxelMapsInBox(ref bbox, m_tmpVoxelMapsList);

                        String storageName = string.Format("Asteroid_{0}_{1}_{2}_{3}_{4}", objectSeed.CellId.X, objectSeed.CellId.Y, objectSeed.CellId.Z, objectSeed.Params.Index, objectSeed.Params.Seed);

                        bool exists = false;
                        foreach (var voxelMap in m_tmpVoxelMapsList)
                        {
                            if (voxelMap.StorageName == storageName)
                            {
                                existingObjectsSeeds.Add(objectSeed.Params);
                                exists = true;
                                break;
                            }
                        }

                        if (!exists)
                        {
                            var           provider = MyCompositeShapeProvider.CreateAsteroidShape(objectSeed.Params.Seed, objectSeed.Size, MySession.Static.Settings.VoxelGeneratorVersion);
                            MyStorageBase storage  = new MyOctreeStorage(provider, GetAsteroidVoxelSize(objectSeed.Size));
                            var           voxelMap = MyWorldGenerator.AddVoxelMap(storageName, storage, objectSeed.BoundingVolume.Center - VRageMath.MathHelper.GetNearestBiggerPowerOfTwo(objectSeed.Size) / 2, GetAsteroidEntityId(storageName));

                            if (voxelMap != null)
                            {
                                voxelMap.Save = false;
                                MyVoxelBase.StorageChanged OnStorageRangeChanged = null;
                                OnStorageRangeChanged = delegate(MyVoxelBase voxel, Vector3I minVoxelChanged, Vector3I maxVoxelChanged, MyStorageDataTypeFlags changedData)
                                {
                                    voxelMap.Save          = true;
                                    voxelMap.RangeChanged -= OnStorageRangeChanged;
                                };
                                voxelMap.RangeChanged += OnStorageRangeChanged;
                            }
                        }
                        m_tmpVoxelMapsList.Clear();
                        ProfilerShort.End();
                        break;

                    case MyObjectSeedType.EncounterAlone:
                    case MyObjectSeedType.EncounterSingle:
                    case MyObjectSeedType.EncounterMulti:
                        ProfilerShort.Begin("Encounter");
                        bool doSpawn = true;
                        foreach (var start in MySession.Static.Scenario.PossiblePlayerStarts)
                        {
                            Vector3D?startPos = start.GetStartingLocation();
                            if (!startPos.HasValue)
                            {
                                startPos = Vector3D.Zero;
                            }
                            if ((startPos.Value - objectSeed.BoundingVolume.Center).LengthSquared() < (15000 * 15000))
                            {
                                doSpawn = false;
                            }
                        }
                        if (doSpawn)
                        {
                            MyEncounterGenerator.PlaceEncounterToWorld(objectSeed.BoundingVolume, objectSeed.Params.Seed, objectSeed.Params.Type);
                        }
                        ProfilerShort.End();
                        break;

                    default:
                        throw new InvalidBranchException();
                        break;
                    }
                }
            }
            ProfilerShort.End();
        }
コード例 #4
0
        private void ProcessDirtyCells()
        {
            foreach (var cell in m_dirtyCellsToAdd)
            {
                m_dirtyCells.Add(cell);
            }
            m_dirtyCellsToAdd.Clear();

            if (m_dirtyCells.Count == 0)
            {
                return;
            }
            ProfilerShort.Begin("Find false possitive dirty cells");
            foreach (var cell in m_dirtyCells)
            {
                foreach (var tracker in m_trackedEntities.Values)
                {
                    if (tracker.BoundingVolume.Contains(cell.BoundingVolume) != ContainmentType.Disjoint)
                    {
                        m_dirtyCellsToRemove.Add(cell);
                        break;
                    }
                }
            }

            ProfilerShort.BeginNextBlock("Remove false possitive dirty cells");
            foreach (var cell in m_dirtyCellsToRemove)
            {
                m_dirtyCells.Remove(cell);
            }
            m_dirtyCellsToRemove.Clear();

            ProfilerShort.BeginNextBlock("Remove stuff");
            foreach (var cell in m_dirtyCells)
            {
                cell.GetAll(m_tempObjectSeedList);

                foreach (var objectSeed in m_tempObjectSeedList)
                {
                    switch (objectSeed.Type)
                    {
                    case MyObjectSeedType.Asteroid:
                    case MyObjectSeedType.AsteroidCluster:
                        var bbox = objectSeed.BoundingVolume;
                        MyGamePruningStructure.GetAllVoxelMapsInBox(ref bbox, m_tmpVoxelMapsList);

                        String storageName = string.Format("Asteroid_{0}_{1}_{2}_{3}_{4}", cell.CellId.X, cell.CellId.Y, cell.CellId.Z, objectSeed.Index, objectSeed.Seed);

                        foreach (var voxelMap in m_tmpVoxelMapsList)
                        {
                            if (voxelMap.StorageName == storageName)
                            {
                                if (!voxelMap.Save)     // for now
                                {
                                    m_asteroidCount--;
                                    voxelMap.Close();
                                }
                                break;
                            }
                        }
                        m_asteroidSeedCount--;
                        m_tmpVoxelMapsList.Clear();
                        break;

                    case MyObjectSeedType.EncounterAlone:
                    case MyObjectSeedType.EncounterSingle:
                    case MyObjectSeedType.EncounterMulti:
                        if (MyEncounterGenerator.RemoveEncounter(objectSeed.BoundingVolume, objectSeed.Seed))
                        {
                            m_encounterCount--;
                        }
                        m_encounterSeedCount--;
                        break;

                    default:
                        throw new InvalidBranchException();
                        break;
                    }
                }
            }
            m_tempObjectSeedList.Clear();

            ProfilerShort.BeginNextBlock("Remove dirty cells");
            foreach (var cell in m_dirtyCells)
            {
                m_cells.Remove(cell.CellId);
                m_cellsTree.RemoveProxy(cell.proxyId);
            }
            m_dirtyCells.Clear();
            ProfilerShort.End();
        }