public MyPlaceAreas() { Static = this; }
public override void OnRemovedFromScene(object source) { MyPlaceAreas.RemovePlaceArea(this); base.OnRemovedFromScene(source); }
public override void OnAddedToScene(object source) { base.OnAddedToScene(source); MyPlaceAreas.AddPlaceArea(this); }
public override void OnRemovedFromContainer(MyComponentContainer container) { MyPlaceAreas.RemovePlaceArea(this); base.OnRemovedFromContainer(container); }
public override void OnAddedToContainer(MyComponentContainer container) { base.OnAddedToContainer(container); MyPlaceAreas.AddPlaceArea(this); }