public override void LoadData() { base.LoadData(); m_cubeBuildlerState = new MyCubeBuilderState(); Static = this; MyCubeGrid.ShowStructuralIntegrity = false; }
protected override void UnloadData() { base.UnloadData(); RemoveSymmetryNotification(); m_gizmo.Clear(); CurrentGrid = null; UnloadRenderObjects(); m_cubeBuildlerState = null; }