/// <summary> /// A function that calls each frame /// </summary> public void OnUpdateFrame() { if (m_pauseTick) { return; } if (m_first) { m_configForm.enumerateDevices(); m_first = false; } JoystickApi.Update(); setReverserPos(); setHandlePos(); setSwitchState(); }
private void timer1_Tick(object sender, EventArgs e) { JoystickApi.Update(); if (JoystickApi.currentDevice != -1) { var buttonsState = JoystickApi.GetButtonsState(); var axises = JoystickApi.GetAxises(); int lastNotchPosition = _notchPosition; if (InputTranslator.TranslateNotchPosition(buttonsState, out _notchPosition)) { _notchPosition = lastNotchPosition; } InputTranslator.TranslateReverserPosition(axises, out _reverserPosition); { uint notchButtonsState; InputTranslator.MakeBitFromNotchButtons(buttonsState, out notchButtonsState); txtInfoBt7.Text = ((notchButtonsState & (uint)InputTranslator.BT7_10_Pressed.BT7) != 0) ? "1" : "0"; txtInfoBt8.Text = ((notchButtonsState & (uint)InputTranslator.BT7_10_Pressed.BT8) != 0) ? "1" : "0"; txtInfoBt9.Text = ((notchButtonsState & (uint)InputTranslator.BT7_10_Pressed.BT9) != 0) ? "1" : "0"; txtInfoBt10.Text = ((notchButtonsState & (uint)InputTranslator.BT7_10_Pressed.BT10) != 0) ? "1" : "0"; } { if (_reverserPosition > 0) { txtInfoUp.Text = "1"; txtInfoDown.Text = "0"; } else if (_reverserPosition < 0) { txtInfoUp.Text = "0"; txtInfoDown.Text = "1"; } else { txtInfoUp.Text = "0"; txtInfoDown.Text = "0"; } } string notchPositionString; string reverserPositionString; if (_notchPosition > 0) { notchPositionString = string.Format("P{0}", _notchPosition); } else if (_notchPosition < 0) { if (_notchPosition > -9) { notchPositionString = string.Format("B{0}", _notchPosition); } else { notchPositionString = "EB"; } } else { notchPositionString = "N"; } if (_reverserPosition > 0) { reverserPositionString = "F"; } else if (_reverserPosition < 0) { reverserPositionString = "B"; } else { reverserPositionString = "N"; } labelTch.Text = notchPositionString; labelReverser.Text = reverserPositionString; configurateSwitch(); } else { enumerateDevices(); } }