public void UniqueTokensShouldHaveFixedLength() { // Build the unique token generator. UniqueTokenGenerator uniqueTokenGenerator = new UniqueTokenGenerator(); // Test multiple unique tokens. for (int i = 0; i < 100; i++) { // Generate the unique token. string uniqueToken = uniqueTokenGenerator.GenerateUniqueToken(); // Validate the unique token has a fixed length. Assert.AreEqual(16, uniqueToken.Length); } }
public void UniqueTokensShouldContainOnlyAllowedCharacters() { // The allowed characters. string allowedCharacters = "abcdefghjkmnpqrstuvwxyz1234567890"; // Build the unique token generator. UniqueTokenGenerator uniqueTokenGenerator = new UniqueTokenGenerator(); // Test multiple unique tokens. for (int i = 0; i < 100; i++) { // Generate the unique token. string uniqueToken = uniqueTokenGenerator.GenerateUniqueToken(); // Validate the unique token contains only allowed characters. Assert.IsTrue(uniqueToken.ToCharArray().All(uniqueTokenCharacter => allowedCharacters.Contains(uniqueTokenCharacter))); } }
public void UniquesTokensShouldBeUnique() { // Build the unique token generator. UniqueTokenGenerator uniqueTokenGenerator = new UniqueTokenGenerator(); // The already generated unique tokens. HashSet<string> alreadyGeneratedUniqueTokens = new HashSet<string>(); // Test multiple unique tokens. for (int i = 0; i < 100; i++) { // Generate the unique token. string uniqueToken = uniqueTokenGenerator.GenerateUniqueToken(); // Validate the unique token was not already generated. Assert.AreEqual(16, uniqueToken.Length); // Add the unique token to the set of already generated ones. alreadyGeneratedUniqueTokens.Add(uniqueToken); } }