All this class does is render a cube.
Inheritance: IDisposable
コード例 #1
0
ファイル: Program.cs プロジェクト: TomCrypto/Insight
 static void Main()
 {
     try
     {
         using (AntRenderForm window = new AntRenderForm("Insight Library Sample"))
         {
             using (Renderer renderer = new Renderer(window))
             {
                 RenderLoop.Run(window, () =>
                 {
                     renderer.Update();
                     renderer.Render();
                 });
             }
         }
     }
     catch (Exception ex)
     {
         Console.WriteLine(ex); // TODO: better error reporting later on
         MessageBox.Show(ex.Message, "Fatal Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
     }
 }
コード例 #2
0
ファイル: NoteApp.cs プロジェクト: xuchuansheng/GenXSource
		/// <summary>
		/// Prints a page of the current note
		/// </summary>
		/// <param name="sender"></param>
		/// <param name="e"></param>
		private void PrintPage(object sender, System.Drawing.Printing.PrintPageEventArgs e)
		{
			// Translate the graphics by the printable margin
			IntPtr hDC = e.Graphics.GetHdc();
			const int PHYSICALOFFSETX = 112; /* Physical Printable Area x margin         */
			const int PHYSICALOFFSETY = 113; /* Physical Printable Area y margin         */
			int offsetX = GetDeviceCaps(hDC, PHYSICALOFFSETX);
			int offsetY = GetDeviceCaps(hDC, PHYSICALOFFSETY);
			e.Graphics.ReleaseHdc( hDC );

			e.Graphics.PageUnit = GraphicsUnit.Pixel;

			// Build paper clip rectangle
			Rectangle paper = new Rectangle(
				(int)((e.Graphics.DpiX/4)-offsetX),
				(int)((e.Graphics.DpiY/4)-offsetY),
				(int)((e.PageBounds.Width*e.Graphics.DpiX/100)-(e.Graphics.DpiX/2)),
				(int)((e.PageBounds.Height*e.Graphics.DpiY/100)-(e.Graphics.DpiY*3/4)));

			// Convert width and height to hi-metric
			int pageWidth = (int)(paper.Width*2540/e.Graphics.DpiX);
			int pageHeight = (int)(paper.Height*2540/e.Graphics.DpiY);

			// Adjust document position if it is smaller than clip rectangle
			int offset = Math.Min(Math.Max(pageWidth-fNoteBox.Document.Stationery.MinWidth, 0)/2, 2540*3/4);
			int dx = (int)(offset*e.Graphics.DpiX/2540);
			int dy = (int)(offset*e.Graphics.DpiY/2540);
			paper.Inflate(-dx, -dy);

			// Transform graphics to map hi-metric units to paper pixels
			e.Graphics.TranslateTransform(paper.X, paper.Y);
			e.Graphics.ScaleTransform(e.Graphics.DpiX/2540f, e.Graphics.DpiY/2540f);
			e.Graphics.TranslateTransform(0, -pageHeight*fPrintPage);

			// Convert paper rectangle to hi-metric for clip rectangle
			Point[] pts = { paper.Location, new Point(paper.Right, paper.Bottom) };
			Matrix invert = e.Graphics.Transform;
			invert.Invert();
			invert.TransformPoints(pts);
			Rectangle clipRectangle = Rectangle.FromLTRB(pts[0].X, pts[0].Y, pts[1].X, pts[1].Y);

			// Render a physical page of the note
			Renderer renderer = new Renderer(fNoteBox.Document);
			renderer.Draw(e.Graphics, clipRectangle, fNoteBox.Document.Size);

			// Check to see if the whole note has printed or if it requires more physical pages
			if ((fPrintPage+1)*pageHeight < fNoteBox.Document.Height)
			{
				e.HasMorePages = true;
				fPrintPage++;
			}
		}
コード例 #3
0
ファイル: Program.cs プロジェクト: TomCrypto/AntTweakBar.NET
        public static void Main(string[] args)
        {
            using (var device = new Device(DriverType.Hardware))
            {
                using (var form = new ATBRenderForm("DX11 AntTweakBar Sample"))
                {
                    using (var renderer = new Renderer(device, form))
                    {
                        // At this point we can initialize the AntTweakBar context
                        // (since the renderer has now created the D3D device)

                        using (var context = new Context(Tw.GraphicsAPI.D3D11, renderer.DevicePointer))
                        {
                            form.Context = context;

                            // Add a bar with some variables in it

                            var exampleBar = new Bar(form.Context);
                            exampleBar.Label = "Example Bar";
                            exampleBar.Contained = true;

                            // here we bind the variables to the renderer variables with their Changed event
                            // (their initial value is whatever the renderer currently has set them to)

                            var color1Var = new ColorVariable(exampleBar, renderer.P1Color.X,
                                                                          renderer.P1Color.Y,
                                                                          renderer.P1Color.Z);
                            color1Var.Label = "P1 color";
                            color1Var.Changed += delegate { renderer.P1Color = new Vector3(color1Var.R,
                                                                                           color1Var.G,
                                                                                           color1Var.G); };

                            var color2Var = new ColorVariable(exampleBar, renderer.P2Color.X,
                                                                          renderer.P2Color.Y,
                                                                          renderer.P2Color.Z);
                            color2Var.Label = "P2 color";
                            color2Var.Changed += delegate { renderer.P2Color = new Vector3(color2Var.R,
                                                                                           color2Var.G,
                                                                                           color2Var.G); };

                            var color3Var = new ColorVariable(exampleBar, renderer.P3Color.X,
                                                                          renderer.P3Color.Y,
                                                                          renderer.P3Color.Z);
                            color3Var.Label = "P3 color";
                            color3Var.Changed += delegate { renderer.P3Color = new Vector3(color3Var.R,
                                                                                           color3Var.G,
                                                                                           color3Var.G); };

                            // Put the color selection variables in their own group

                            var colorGroup = new Group(exampleBar, "Colors", color1Var, color2Var, color3Var);

                            var wireframeVar = new BoolVariable(exampleBar);
                            wireframeVar.Label = "Wireframe";
                            wireframeVar.Changed += delegate { renderer.Wireframe = wireframeVar.Value; };

                            var scaleVar = new FloatVariable(exampleBar, renderer.Scale);
                            scaleVar.Label = "Scale";
                            scaleVar.Changed += delegate { renderer.Scale = scaleVar.Value; };
                            scaleVar.SetDefinition("min=-2 max=2 step=0.01 precision=2");

                            var separator = new Separator(exampleBar);

                            var testButton = new AntTweakBar.Button(exampleBar);
                            testButton.Label = "Click me!";
                            testButton.Clicked += delegate { MessageBox.Show("Button Clicked!"); };

                            // The renderer needs to recreate some resources on window resize

                            form.Resize += delegate { renderer.Resize(form.ClientSize); };

                            // In the main loop, render stuff, then the bar(s), then present to screen

                            RenderLoop.Run(form, () =>
                            {
                                renderer.Render();
                                form.Context.Draw();
                                renderer.Present();
                            });
                        }
                    }
                }
            }
        }
コード例 #4
0
ファイル: Program.cs プロジェクト: TomCrypto/Embree.NET
        /// <summary>
        /// Entry point - pass "verbose" as a command-line
        /// argument to initialize Embree in verbose mode.
        /// </summary>
        public static int Main(String[] args)
        {
            try
            {
                var verbose = (args.Length == 1 && args[0].ToLower() == "verbose");

                if (verbose)
                {
                    Console.WriteLine("Embree.NET Sample [VERBOSE]");
                    Console.WriteLine("===========================");
                    RTC.Register("verbose=999"); // max verbosity?
                }
                else
                {
                    Console.WriteLine("Embree.NET Sample");
                    Console.WriteLine("=================");
                }

                Console.WriteLine(""); // this is for debugging
                Console.WriteLine("[+] " + Bits + "-bit mode.");
                Console.WriteLine("[+] Building a test scene.");

                using (var renderer = new Renderer())
                {
                    var pixBuf = new PixelBuffer(1920, 1080);
                    Console.WriteLine("[+] Now rendering.");
                    renderer.Render(pixBuf); // benchmark?

                    Console.WriteLine("[+] Saving image to 'render.png'.");
                    pixBuf.SaveToFile("render.png"); // save to png format
                }

                if (verbose)
                    RTC.Unregister();

                return EXIT_SUCCESS;
            }
            catch (Exception e)
            {
                var msg = e is AggregateException ? e.InnerException.Message : e.Message;
                Console.WriteLine(String.Format("[!] Error: {0}.", msg));
                Console.WriteLine("\n========= STACK TRACE =========\n");
                Console.WriteLine(e.StackTrace);
                return EXIT_FAILURE;
            }
        }
コード例 #5
0
ファイル: Form1.cs プロジェクト: xuchuansheng/GenXSource
		private void PrintPage(object sender, System.Drawing.Printing.PrintPageEventArgs e)
		{
			PrintDocument doc = (sender as PrintDocument);

			// Convert to HiMetric
			Rectangle paper = new Rectangle(0,
											0,
											e.MarginBounds.Width * 2540 / 100,
											e.MarginBounds.Height * 2540 / 100);

			Renderer renderer = new Renderer(fScribble.Document);

			// Paginate the first time through
			if (fPrintPhysicalRectangles.Count == 0)
			{
				for(int page=doc.PrinterSettings.FromPage-1; page<Math.Min(fScribble.Document.Pages.Count, doc.PrinterSettings.ToPage); page++)
				{
					// Adjust the size of the margins
					Rectangle pagePaper = GetAdjustedSize(fScribble.Document.Pages[page],paper);
					pagePaper.Location = new Point(0,0);

					fPrintPhysicalRectangles.Add(renderer.GetPhysicalPages(page, pagePaper.Size, pagePaper.Size));
				}
			}

			if (fPrintPage >= Math.Min(fScribble.Document.Pages.Count, doc.PrinterSettings.ToPage))
				return;

			Rectangle[] clipRectangles = ((Rectangle[])fPrintPhysicalRectangles[fPrintPage-(doc.PrinterSettings.FromPage-1)]); 
			Rectangle clipRectangle = clipRectangles[fPrintRectangle];

			Rectangle adjustedPaper = GetAdjustedSize(fScribble.Document.Pages[fPrintPage],paper);

			GraphicsState state = e.Graphics.Save();

			// The clipRectangle may be larger than what we asked for,
			// As the GetPhysicalPages call automatically scales to fit the width
			float scale = (float)adjustedPaper.Width/(float)clipRectangle.Width;

			// Set the graphics context to HiMetric, and translate so that the print origin is at (0,0)
			SizeF offset = new SizeF(e.Graphics.Transform.OffsetX,e.Graphics.Transform.OffsetY);
			e.Graphics.TranslateTransform(-offset.Width,-offset.Height);
			e.Graphics.PageUnit = GraphicsUnit.Pixel;
			e.Graphics.ScaleTransform(e.Graphics.DpiX/2540f*scale, e.Graphics.DpiY/2540f*scale);
			e.Graphics.TranslateTransform((offset.Width * 25.4f + adjustedPaper.X)/scale,(offset.Height * 25.4f + adjustedPaper.Y)/scale,MatrixOrder.Prepend);
			e.Graphics.TranslateTransform(0, -clipRectangle.Top);

			renderer.Draw(e.Graphics, fPrintPage, clipRectangle, fScribble.Document.Pages[fPrintPage].Size);

			e.Graphics.Restore(state);

			if(++fPrintRectangle != clipRectangles.Length)
			{
				e.HasMorePages = true;
			}
			else
			{
				fPrintRectangle = 0;
				if(++fPrintPage < Math.Min(fScribble.Document.Pages.Count, doc.PrinterSettings.ToPage))
				{
					e.HasMorePages = true;	
				}
				else
				{
					e.HasMorePages = false;
					fPrintPage = 0;
				}
			}
		}