コード例 #1
0
ファイル: BaseMode.events.cs プロジェクト: WLSF/SampSharp
 /// <summary>
 ///     Raises the <see cref="PlayerEnterVehicle" /> event.
 /// </summary>
 /// <param name="player">The player triggering the event.</param>
 /// <param name="e">An <see cref="EnterVehicleEventArgs" /> that contains the event data. </param>
 protected virtual void OnPlayerEnterVehicle(GtaPlayer player, EnterVehicleEventArgs e)
 {
     if (PlayerEnterVehicle != null)
         PlayerEnterVehicle(player, e);
 }
コード例 #2
0
ファイル: Vehicle.cs プロジェクト: Xalphox/SampSharp
 public override void OnPlayerEnter(EnterVehicleEventArgs e)
 {
     e.Player.SendClientMessage("You entered {0} ID {1}", this, Id);
 }
コード例 #3
0
ファイル: BaseMode.events.cs プロジェクト: Xalphox/SampSharp
 /// <summary>
 ///     Raises the <see cref="PlayerEnterVehicle" /> event.
 /// </summary>
 /// <param name="player">The player triggering the event.</param>
 /// <param name="e">An <see cref="EnterVehicleEventArgs" /> that contains the event data. </param>
 protected virtual void OnPlayerEnterVehicle(BasePlayer player, EnterVehicleEventArgs e)
 {
     PlayerEnterVehicle?.Invoke(player, e);
 }