コード例 #1
0
        private void ReceiveRemove(Packet msg)
        {
            var guid = msg.ReadString();

            try
            {
                var target = RMPNetworkView.Get(guid);
                UnityEngine.Object.Destroy(target.gameObject);
            }
            catch (Exception error)
            {
                Debug.LogError(error);
            }
        }
コード例 #2
0
        private void ReceiveRPC(Packet msg)
        {
            var guid        = msg.ReadString();
            var methodName  = msg.ReadString();
            var numOfParams = msg.ReadInt32();
            var parameters  = new object[numOfParams];

            for (int i = 0; i < numOfParams; ++i)
            {
                parameters[i] = RMPEncoding.ReadParameter(msg);
            }

            var target = RMPNetworkView.Get(guid);

            target?.SendReflectionMessage(this, methodName, parameters);
        }