public override void Update(TimeSpan timeElapsed) { string taunts = "Taunt Counter " + GameLoop.World.Player.TauntCounter.ToString("0") + " / 4"; string hp = "Slayer's HP " + GameLoop.World.Player.Health.ToString("00") + " / " + GameLoop.World.Player.MaxHealth.ToString("00"); HealthBars.Print(50, 9, taunts); HealthBars.Print(50, 10, hp); CheckKeyboard(); base.Update(timeElapsed); }
public RandomScrollingConsole() : base(80, 23) { messageData = new ScrollingConsole(80, 1); messageData.Print(0, 0, "Generating random console data, please wait..."); mainData = new ScrollingConsole(1, 1); IsVisible = false; mainData.IsVisible = false; Children.Add(mainData); Children.Add(messageData); }