/// <summary> /// Creates a new entity with the given parameters that displays the specified animation. /// </summary> /// <param name="animation">Animation that the entity should display.</param> /// <param name="position">Position to create the entity at.</param> /// <param name="layer">The layer of of a <see cref="BasicEntity"/> the object should be assigned to.</param> /// <param name="isWalkable">Whether or not this object collides with other non-walkable objects in the same <see cref="BasicMap"/>.</param> /// <param name="isTransparent">Whether or not this object is considered blocking line of sight for the sake of FOV.</param> public BasicEntity(AnimatedConsole animation, Coord position, int layer, bool isWalkable, bool isTransparent) : base(animation) => Initialize(position, layer, isWalkable, isTransparent);
public SerializationTests() : base(80, 23) { //Settings.SerializationIsCompressed = true; controlsConsole = new ControlsConsole(80, 4); masterView = new Console(34, 15); loadedView = new Console(34, 15); masterView.Fill(Color.White, Color.Red, 0); loadedView.Fill(Color.White, Color.Blue, 0); UseMouse = true; // Add the consoles to the list. Children.Add(controlsConsole); Children.Add(masterView); Children.Add(loadedView); // Setup main view masterView.Position = new Point(3, 6); // Setup sub view loadedView.Position = new Point(80 - 37, 6); // Setup controls controlsConsole.Position = new Point(0, 0); optionButtonSurface = new SadConsole.Controls.RadioButton(18, 1) { Text = "Surface", Position = new Point(1, 1), }; optionButtonSurface.IsSelectedChanged += OptionButton_IsSelectedChanged; controlsConsole.Add(optionButtonSurface); optionButtonView = new SadConsole.Controls.RadioButton(18, 1) { Text = "Surface View", Position = new Point(1, 2) }; optionButtonView.IsSelectedChanged += OptionButton_IsSelectedChanged; controlsConsole.Add(optionButtonView); optionButtonLayered = new SadConsole.Controls.RadioButton(21, 1) { Text = "Layered Surface", Position = new Point(optionButtonSurface.Bounds.Right + 1, 1) }; optionButtonLayered.IsSelectedChanged += OptionButton_IsSelectedChanged; controlsConsole.Add(optionButtonLayered); optionButtonAnimated = new SadConsole.Controls.RadioButton(21, 1) { Text = "Animated Surface", Position = new Point(optionButtonSurface.Bounds.Right + 1, 2) }; optionButtonAnimated.IsSelectedChanged += OptionButton_IsSelectedChanged; controlsConsole.Add(optionButtonAnimated); var buttonSave = new SadConsole.Controls.Button(17, 1) { Text = "Save and Load", Position = new Point(controlsConsole.Width - 19, 1) }; buttonSave.Click += ButtonSave_Click; controlsConsole.Add(buttonSave); basicSurface = new SadConsole.Console(34, 15); animatedSurface = SadConsole.AnimatedConsole.CreateStatic(34, 15, 15, 0.3d); viewSurface = new Console(1, 1); viewSurface.SetSurface(basicSurface, new Rectangle(5, 2, 34 - 10, 15 - 4)); //emptySurface = (SadConsole.Surfaces.BasicSurface)loadedView.TextSurface; MakeBasicSurface(); MakeLayeredSurface(); optionButtonSurface.IsSelected = true; }