public void Visit(Ramp element) { Console.WriteLine("RAMP: Name = " + element.Name + ", Open = " + element.Open + ", Points = " + element.Points + ", Count = " + element.Count + ", Blink = " + element.Blink + ";"); }
public void Visit(Ramp element) { element.Open = 0; element.Count = 0; }
public void Visit(Ramp element) { Points += element.Points * element.Count; }
public void Flip() { Flipper flipper = new(); IElement ramp01 = new Ramp("Ramp01", 1, 50, 5, 0); IElement ramp02 = new Ramp("Ramp02", 1, 55, 2, 0); IElement ramp03 = new Ramp("Ramp03", 0, 65, 3, 0); IElement led01 = new Led(0, 1, 1, 30); IElement led02 = new Led(1, 1, 2, 25); IElement led03 = new Led(2, 0, 3, 45); IElement led04 = new Led(3, 0, 2, 55); IElement led05 = new Led(4, 1, 1, 20); IElement target01 = new Target('a', 1, 65); IElement target02 = new Target('b', 0, 55); IElement target03 = new Target('c', 1, 45); IElement target04 = new Target('d', 1, 35); IElement target05 = new Target('e', 0, 50); flipper.Elements[0] = ramp01; flipper.Elements[1] = ramp02; flipper.Elements[2] = ramp03; flipper.Elements[3] = led01; flipper.Elements[4] = led02; flipper.Elements[5] = led03; flipper.Elements[6] = led04; flipper.Elements[7] = led05; flipper.Elements[8] = target01; flipper.Elements[9] = target02; flipper.Elements[10] = target03; flipper.Elements[11] = target04; flipper.Elements[12] = target05; Console.WriteLine("Flipper!"); foreach (IElement element in flipper.Elements) { element.Accept(pv); } PointsVisitor pvHelper = (PointsVisitor)pv; Console.WriteLine("Points Visitor: " + pvHelper.Points + " Points!\n"); Console.WriteLine("Report Visitor: \n"); foreach (IElement element in flipper.Elements) { element.Accept(rv); } Console.WriteLine("\nReset Visitor \n"); foreach (IElement element in flipper.Elements) { element.Accept(resetV); } Console.WriteLine("Report Visitor: \n"); foreach (IElement element in flipper.Elements) { element.Accept(rv); } }