public FrameSyncEngine() { _staticFrameSyncBehaviourManager = new StaticFrameSyncBehaviourManager(); _dynamicFrameSyncBehaviourManager = new DynamicFrameSyncBehaviourManager(); _systems = new SWFrameSyncSystem[2]; _systems[0] = _staticFrameSyncBehaviourManager; _systems[1] = _dynamicFrameSyncBehaviourManager; _lastInputFrameForPrediction = new InputFrame(); _inputFrameForPrediction = new InputFrame(); }
public void RegisterToFrameSyncBehaviourManager() { StaticFrameSyncBehaviourManager.Register(this); }