public static void OpenWindow() { if (window == null) { window = (ChronometerWindow)GetWindow(typeof(ChronometerWindow)); wTitle.text = "Chronometer"; wTitle.image = EditorGUIUtility.IconContent("UnityEditor.AnimationWindow").image; wTitle.tooltip = "Use this tool as a usual chronometer"; window.minSize = new Vector2(300f, 110f); window.maxSize = window.minSize; window.titleContent = wTitle; } window.Show(); }
static void Start() { ChronometerWindow.ClearData(); TimerWindow.ClearData(); }