public ToCloserMonsterWeapon(Turret tower) : base(range:tower.Range, damage:4, cooldown:40) { ShootSound = new Sound(Resources.Sound.Monsters.BASIC_ENEMY_SHOOT); ShootSound.Volume = 0.2f; Tower = tower; }
public AoEWeapon(Turret tower) : base(range:tower.Range, damage:1, cooldown: 13) { ShootSound = new Sound(Resources.Sound.Monsters.BASIC_ENEMY_SHOOT); ShootSound.Volume = 0.2f; Tower = tower; Range = 100; RangeImage = Image.CreateCircle(100, new Color(0x25456320)); RangeImage.CenterOrigin(); Tower.AddGraphic(RangeImage); }