public void Dispose() { _watcher?.Dispose(); _launcher.Teardown(); _socket?.Dispose(); }
public void Dispose() { _watcher?.Dispose(); _proxy?.Dispose(); if (_domain != null) { AppDomain.Unload(_domain); } }
public void Dispose() { if (_watcher != null) { _watcher.Dispose(); } if (_proxy != null) { _proxy.Dispose(); } if (_domain != null) { AppDomain.Unload(_domain); } }