/// <summary> /// /// Remove markets from snapshot/update when: /// current market state is inactive AND the previous state was inactive too (with no change in status or name) /// /// NB: If there is a change in market's name or status then will not be removed /// /// </summary> public IMarketRuleResultIntent Apply(Fixture fixture, IMarketStateCollection oldState, IMarketStateCollection newState) { var result = new MarketRuleResultIntent(); var inactiveMarkets = fixture.Markets.Where( m => (oldState != null && oldState.HasMarket(m.Id) && oldState[m.Id].IsEqualTo(newState[m.Id])) && (!m.IsActive && !oldState[m.Id].IsActive)); foreach (var market in inactiveMarkets.ToList()) { result.MarkAsRemovable(market); _Logger.DebugFormat("market rule={0} => {1} of fixtureId={2} is marked as removable", Name, market, fixture.Id); } return result; }
public IMarketRuleResultIntent Apply(Fixture fixture, IMarketStateCollection oldState, IMarketStateCollection newState) { var result = new MarketRuleResultIntent(); if (_includedSports.Contains(newState.Sport.ToLower())) { foreach (var mkt in fixture.Markets) { string type = string.Format("{0}.{1}", newState.Sport, mkt.Type).ToLower(); if (_excludedMarketTypes.Contains(type)) { _Logger.DebugFormat("market rule={0} => {1} of {2} is excluded from rule due its type={3}", Name, mkt, fixture, mkt.Type); continue; } var oldMarketState = oldState != null ? oldState[mkt.Id] : null; var newMarketState = newState[mkt.Id]; if (oldMarketState == null) { //must be a snapshot then if (newMarketState.IsActive) { //create market _Logger.DebugFormat("market rule={0} => {1} of {2} is created", Name, mkt, fixture); result.MarkAsUnRemovable(mkt); } else { //dont create market _Logger.DebugFormat("market rule={0} => {1} of {2} is not created", Name, mkt, fixture); result.MarkAsRemovable(mkt); } } else { if (oldMarketState.HasBeenActive) continue; if (newMarketState.IsActive) { //create Action<Market> editMarketAction = (m => { if (newMarketState.TagsCount == 0) return; foreach (var tagKey in newMarketState.TagKeys) { m.AddOrUpdateTagValue(tagKey, newMarketState.GetTagValue(tagKey)); } foreach (var sel in m.Selections) { var selState = newMarketState[sel.Id]; foreach (var tagKey in selState.TagKeys) { sel.AddOrUpdateTagValue(tagKey, selState.GetTagValue(tagKey)); } } }); var mri = new MarketRuleEditIntent(editMarketAction, MarketRuleEditIntent.OperationType.CHANGE_DATA); _Logger.DebugFormat("market rule={0} => {1} of {2} is created", Name, mkt, fixture); result.EditMarket(mkt, mri); } else { //dont create market _Logger.DebugFormat("market rule={0} => {1} of {2} is not created", Name, mkt, fixture); result.MarkAsRemovable(mkt); } } } } return result; }
/// <summary> /// This execution of the delta rule CAN remove single selections /// from a market if they haven't changes since last time. /// </summary> /// <param name="fixture"></param> /// <param name="mkt"></param> /// <param name="state"></param> /// <param name="intent"></param> private void ApplyDeltaRule_RemovingSelections(Fixture fixture, Market mkt, IMarketState state, MarketRuleResultIntent intent) { List<Selection> seln_changed = new List<Selection>(); foreach (var seln in mkt.Selections) { // if we don't have the selection state, we can't // determine what has changed within the selection, // so we assume that everything has changed if (state.HasSelection(seln.Id) && state[seln.Id].IsEquivalentTo(seln, true)) continue; _logger.DebugFormat("market rule={0} => {1} of {2} has changed", Name, seln, mkt); seln_changed.Add(seln); } if (seln_changed.Count == 0) { if (state.IsEquivalentTo(mkt, true, false)) { _logger.DebugFormat("market rule={0} => {1} of {2} marked as removable", Name, mkt, fixture); intent.MarkAsRemovable(mkt); } else { Action<Market> action = x => x.Selections.Clear(); MarketRuleEditIntent edit = new MarketRuleEditIntent(action, MarketRuleEditIntent.OperationType.REMOVE_SELECTIONS); intent.EditMarket(mkt, edit); } } else { if (seln_changed.Count() != mkt.Selections.Count()) { Action<Market> action = x => x.Selections.RemoveAll(y => !seln_changed.Contains(y)); MarketRuleEditIntent edit = new MarketRuleEditIntent(action, MarketRuleEditIntent.OperationType.REMOVE_SELECTIONS); intent.EditMarket(mkt, edit); } } }
public void PostRuleProcessingTest() { // This test sets up a dummy market rule that removes // all the markets whose Id start with "REMOVE". // The test, after calling ApplyRules() on the MarketRuleManager // checks if the property "HasBeenProcessed" is set to true // for all the markets whose Id don't start with REMOVE. // // The HasBeenProcessed property is set to true only // when a market has been passed at least once to the // plugin, or in other words, the outcome of the // MarketRuleManager hasn't remove it from the Fixture object. // This property is set on IUpdatableMarketState.ApplyPostRulesProcessing() Mock<IMarketRule> aRule = new Mock<IMarketRule>(); aRule.Setup(x => x.Apply(It.IsAny<Fixture>(), It.IsAny<IMarketStateCollection>(), It.IsAny<IMarketStateCollection>())) .Returns((Fixture f, IMarketStateCollection nS, IMarketStateCollection oS) => { MarketRuleResultIntent intent = new MarketRuleResultIntent(); foreach(var mkt in f.Markets) { if(mkt.Id.StartsWith("REMOVE")) intent.MarkAsRemovable(mkt); } return intent; } ); var settings = new Mock<ISettings>(); var plugin = new Mock<IAdapterPlugin>(); var stateprovider = new StateManager(settings.Object, plugin.Object); List<IMarketRule> rules = new List<IMarketRule> { aRule.Object }; Fixture fixture = new Fixture { Id = "ABC", MatchStatus = "30"}; Market testMkt = new Market { Id = "1"}; fixture.Markets.Add(testMkt); testMkt = new Market { Id = "REMOVE-1" }; fixture.Markets.Add(testMkt); testMkt = new Market { Id = "2" }; fixture.Markets.Add(testMkt); testMkt = new Market { Id = "REMOVE-2" }; fixture.Markets.Add(testMkt); MarketRulesManager manager = new MarketRulesManager(fixture.Id, stateprovider, rules); manager.ApplyRules(fixture); manager.CurrentState["1"].Should().NotBeNull(); manager.CurrentState["1"].HasBeenProcessed.Should().BeTrue(); manager.CurrentState["2"].Should().NotBeNull(); manager.CurrentState["2"].HasBeenProcessed.Should().BeTrue(); manager.CurrentState["REMOVE-1"].Should().NotBeNull(); manager.CurrentState["REMOVE-1"].HasBeenProcessed.Should().BeFalse(); manager.CurrentState["REMOVE-2"].Should().NotBeNull(); manager.CurrentState["REMOVE-2"].HasBeenProcessed.Should().BeFalse(); manager.CommitChanges(); manager.CurrentState["1"].Should().NotBeNull(); manager.CurrentState["1"].HasBeenProcessed.Should().BeTrue(); manager.CurrentState["2"].Should().NotBeNull(); manager.CurrentState["2"].HasBeenProcessed.Should().BeTrue(); manager.CurrentState["REMOVE-1"].Should().NotBeNull(); manager.CurrentState["REMOVE-1"].HasBeenProcessed.Should().BeFalse(); manager.CurrentState["REMOVE-2"].Should().NotBeNull(); manager.CurrentState["REMOVE-2"].HasBeenProcessed.Should().BeFalse(); }
/// <summary> /// This execution of the delta rule can only remove markets from the fixture. /// This is different from ApplyDeltaRule_RemovingSelections where selections can /// be removed from markets. /// /// A market is then removed from a fixture if either its tags and all its selections /// haven't changed since last time. /// /// If only a selection has changed, then entire market, with the remaining selections, /// remains untouched by the delta rule. /// </summary> /// <param name="fixture"></param> /// <param name="mkt"></param> /// <param name="state"></param> /// <param name="intent"></param> private void ApplyDeltaRule_RemovingMarkets(Fixture fixture, Market mkt, IMarketState state, MarketRuleResultIntent intent) { if (state.IsEquivalentTo(mkt, true, true)) { intent.MarkAsRemovable(mkt); _logger.DebugFormat("market rule={0} => {1} of {2} marked as removable", Name, mkt, fixture); } }