コード例 #1
0
        private static IFixtureDetails GenerateMockedFixtureOverview(string fixtureId)
        {
            var tmp = new FixtureDetails
            {
                Id = fixtureId,
                IsStreaming = true,
                State = FixtureState.Ready,
                Competition = "French Division 1",
                CompetitionId = "1qqqqqq",
                StartTime = new DateTime(2014, 3, 17, 17, 0, 0),
                Description = "PSG v Lion",
                IsOver = false,
                IsDeleted = false                
            };

            tmp.AddProcessingEntry(new FixtureProcessingEntry { Sequence = "1", Epoch = "1", IsUpdate = false, State = FixtureProcessingState.PROCESSED, Timestamp = new DateTime(2013, 06, 11, 14, 33, 0) });
            tmp.AddProcessingEntry(new FixtureProcessingEntry { Sequence = "2", Epoch = "1", IsUpdate = true, State = FixtureProcessingState.PROCESSED, Timestamp = new DateTime(2013, 06, 11, 14, 34, 0), Exception = "Null pointer exception" });
            tmp.AddProcessingEntry(new FixtureProcessingEntry { Sequence = "2", Epoch = "1", IsUpdate = false, State = FixtureProcessingState.PROCESSED, Timestamp = new DateTime(2013, 06, 11, 14, 34, 30) });
            tmp.AddProcessingEntry(new FixtureProcessingEntry { Sequence = "3", Epoch = null, IsUpdate = true, State = FixtureProcessingState.SKIPPED, Timestamp = new DateTime(2013, 06, 11, 14, 35, 0) });
            tmp.AddProcessingEntry(new FixtureProcessingEntry { Sequence = "4", Epoch = null, IsUpdate = true, State = FixtureProcessingState.PROCESSED, Timestamp = new DateTime(2013, 06, 11, 14, 37, 0) });
            tmp.AddProcessingEntry(new FixtureProcessingEntry { Sequence = "5", Epoch = "2", IsUpdate = true, State = FixtureProcessingState.SKIPPED, Timestamp = new DateTime(2013, 06, 11, 14, 38, 45), EpochChangeReasons = new[] { 10 }, });
            tmp.AddProcessingEntry(new FixtureProcessingEntry { Sequence = "5", Epoch = "2", IsUpdate = false, State = FixtureProcessingState.PROCESSING, Timestamp = new DateTime(2013, 06, 11, 14, 39, 0) });

            return tmp;
        }
コード例 #2
0
        private void UpdateSupervisorStateMsgHandler(UpdateSupervisorStateMsg msg)
        {
            _logger.Info($"Updating supervisor state for {msg.FixtureId} IsSnapshot={msg.IsSnapshot}");

            var fixtureOverview = GetFixtureOverview(msg.FixtureId);

            fixtureOverview.FeedUpdate = new FeedUpdateOverview()
            {
                Epoch                 = msg.Epoch,
                IsSnapshot            = msg.IsSnapshot,
                Sequence              = msg.CurrentSequence,
                LastEpochChangeReason = msg.LastEpochChangeReason,
                IsProcessed           = true,
                Issued                = DateTime.Now
            };
            fixtureOverview.TimeStamp = DateTime.UtcNow;
            fixtureOverview.Sport     = msg.Sport;
            fixtureOverview.Name      = msg.Name ?? fixtureOverview.Name;
            fixtureOverview.ListenerOverview.Sequence              = msg.CurrentSequence;
            fixtureOverview.ListenerOverview.Epoch                 = msg.Epoch;
            fixtureOverview.ListenerOverview.StartTime             = msg.StartTime ?? fixtureOverview.ListenerOverview.StartTime;
            fixtureOverview.ListenerOverview.LastEpochChangeReason = msg.LastEpochChangeReason ?? fixtureOverview.ListenerOverview.LastEpochChangeReason;
            fixtureOverview.ListenerOverview.MatchStatus           = msg.MatchStatus ?? fixtureOverview.ListenerOverview.MatchStatus;
            fixtureOverview.ListenerOverview.IsDeleted             = msg.IsDeleted;
            fixtureOverview.ListenerOverview.IsStreaming           = msg.IsStreaming;
            fixtureOverview.ListenerOverview.IsSuspended           = msg.IsSuspended;
            fixtureOverview.ListenerOverview.IsOver                = msg.IsOver;
            fixtureOverview.ListenerOverview.IsErrored             = msg.IsErrored;

            if (msg.IsSnapshot)
            {
                fixtureOverview.CompetitionId   = msg.CompetitionId;
                fixtureOverview.CompetitionName = msg.CompetitionName;
            }

            ServiceModel.FixtureDetails details = fixtureOverview.ToServiceModel();
            details.Id        = msg.FixtureId;
            details.IsDeleted = msg.IsDeleted;
            details.IsOver    = msg.IsOver;

            _streamingService.OnFixtureUpdate(details);

            if (msg.IsErrored.HasValue && msg.IsErrored.Value && msg.Exception != null)
            {
                var error = new ServiceModel.ProcessingEntryError
                {
                    Timestamp          = DateTime.UtcNow,
                    Message            = msg.Exception.Message,
                    FixtureId          = msg.FixtureId,
                    FixtureDescription = fixtureOverview.Name,
                    Sequence           = msg.CurrentSequence
                };

                _streamingService.OnError(error);
            }

            UpdateSportDetails(msg.Sport);
            SaveState();
        }
コード例 #3
0
        public IFixtureDetails GetFixtureDetail(string fixtureId)
        {
            if(string.IsNullOrEmpty(fixtureId))
                return null;

            var overview = Supervisor.GetFixtureOverview(fixtureId);

            FixtureDetails details = new FixtureDetails();
            FillFixtureOverview(details, overview);

            foreach(var update in overview.GetFeedAudit())
            {
                FixtureProcessingEntry entry = new FixtureProcessingEntry();
                FillProcessingEntry(entry, update);
                details.AddProcessingEntry(entry);
            }

            return details;
        }
コード例 #4
0
        private void OnFixtureUpdate(IFixtureOverviewDelta fixture)
        {
            if (fixture == null)
                return;

            FixtureDetails details = new FixtureDetails {Id = fixture.Id};

            // ListenerOverview is not suitable to use here....
            // we have to get the FixtureOverview to have all data
            var overview = Supervisor.GetFixtureOverview(fixture.Id);
            FillFixtureOverview(details, overview);

            if (fixture.ListenerOverview != null)
            {
                details.IsDeleted = fixture.ListenerOverview.IsDeleted.GetValueOrDefault();
                details.IsOver = fixture.ListenerOverview.IsOver.GetValueOrDefault();
            }

            if(fixture.FeedUpdate != null)
            {
                FixtureProcessingEntry entry = new FixtureProcessingEntry();
                FillProcessingEntry(entry, fixture.FeedUpdate);
                details.AddProcessingEntry(entry);
            }

            Supervisor.Service.StreamingService.OnFixtureUpdate(details);

            if(fixture.LastError != null && fixture.LastError.IsErrored)
            {
                ProcessingEntryError error = new ProcessingEntryError
                {
                    FixtureId = fixture.Id,
                    FixtureDescription = overview.Name,
                    Sequence = fixture.LastError.Sequence
                };

                FillProcessingEntryError(error, fixture.LastError);
                Supervisor.Service.StreamingService.OnError(error);
            }
            
        }