public override void OnSuccess(WWWResult www) { if (Network.IsError) { this.OnRetry(); } else { if (this.mode == FlowNode_ReqCoinShop.Mode.GetShopList) { WebAPI.JSON_BodyResponse <JSON_ShopListArray> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <JSON_ShopListArray> >(www.text); Network.RemoveAPI(); if (jsonObject.body.shops != null && jsonObject.body.shops.Length > 0) { for (int index = 0; index < jsonObject.body.shops.Length; ++index) { if (jsonObject.body.shops[index] == null) { this.OnRetry(); return; } } foreach (JSON_ShopListArray.Shops shop in jsonObject.body.shops) { if (shop.gname.Split('-')[0] == "EventSummon2") { MonoSingleton <GameManager> .Instance.Player.UpdateEventCoin(); EventShopInfo eventShopInfo = new EventShopInfo(); eventShopInfo.shops = shop; Json_ShopMsgResponse msg = EventShopList.ParseMsg(shop); if (msg != null) { eventShopInfo.banner_sprite = msg.banner; eventShopInfo.shop_cost_iname = msg.costiname; if (msg.update != null) { eventShopInfo.btn_update = msg.update.Equals("on"); } GlobalVars.EventShopItem = eventShopInfo; GlobalVars.ShopType = EShopType.Event; this.mode = FlowNode_ReqCoinShop.Mode.GetCoinNum; this.ExecRequest((WebAPI) new ReqGetCoinNum(new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback))); return; } } } } } else if (this.mode == FlowNode_ReqCoinShop.Mode.GetCoinNum) { WebAPI.JSON_BodyResponse <FlowNode_ReqCoinShop.JSON_CoinNum> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqCoinShop.JSON_CoinNum> >(www.text); Network.RemoveAPI(); if (jsonObject.body != null && jsonObject.body.item != null && jsonObject.body.item.Length > 0) { MonoSingleton <GameManager> .Instance.Player.Deserialize(jsonObject.body.item); } if (jsonObject.body != null && jsonObject.body.newcoin != null) { GlobalVars.NewSummonCoinInfo = new GlobalVars.SummonCoinInfo() { Period = jsonObject.body.newcoin.period } } ; this.ActivateOutputLinks(1); return; } this.ActivateOutputLinks(2); } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; this.OnRetry(); } else { WebAPI.JSON_BodyResponse <Json_PendingGachaResponse> res = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <Json_PendingGachaResponse> >(www.text); DebugUtility.Assert(res != null, "res == null"); Network.RemoveAPI(); if (res.body == null) { return; } List <GachaDropData> gachaDropDataList = new List <GachaDropData>(); foreach (Json_DropInfo json in res.body.add) { GachaDropData gachaDropData = new GachaDropData(); if (gachaDropData.Deserialize(json)) { gachaDropDataList.Add(gachaDropData); } } List <GachaDropData> a_dropMails = new List <GachaDropData>(); if (res.body.add_mail != null) { foreach (Json_DropInfo json in res.body.add_mail) { GachaDropData gachaDropData = new GachaDropData(); if (gachaDropData.Deserialize(json)) { a_dropMails.Add(gachaDropData); } } } for (int index = 0; index < gachaDropDataList.Count; ++index) { if (gachaDropDataList[index].type == GachaDropData.Type.ConceptCard) { GlobalVars.IsDirtyConceptCardData.Set(true); break; } } GachaReceiptData a_receipt = new GachaReceiptData(); a_receipt.iname = res.body.gacha.gname; int a_redraw_rest = 0; if (res.body.rest > 0) { a_redraw_rest = res.body.rest; } GachaResultData.Init(gachaDropDataList, a_dropMails, (List <int>)null, a_receipt, false, a_redraw_rest <= 0 ? 0 : 1, a_redraw_rest); bool flag = false; if ((MonoSingleton <GameManager> .Instance.Player.TutorialFlags & 1L) != 0L) { string empty = string.Empty; if (a_redraw_rest > 0) { if (res.body.gacha.time_end > Network.GetServerTime()) { flag = true; } else { empty = LocalizedText.Get("sys.GACHA_REDRAW_CAUTION_OUTOF_PERIOD"); } } else { empty = LocalizedText.Get("sys.GACHA_REDRAW_CAUTION_LIMIT_UPPER"); } if (!flag) { UIUtility.SystemMessage(empty, (UIUtility.DialogResultEvent)(go => this.ExecGacha(res.body.gacha.gname)), (GameObject)null, true, -1); return; } } this.StartCoroutine(this.AsyncGachaResultData(gachaDropDataList)); } }
public override void Complete(WWWResult www) { if (Network.IsError) { this.m_Node.OnFailed(); } else { DebugMenu.Log("API", this.url + ":" + www.text); WebAPI.JSON_BodyResponse <FlowNode_ReqMultiInvitation.Api_RoomInvitation.Json> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqMultiInvitation.Api_RoomInvitation.Json> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body != null) { MultiInvitationReceiveWindow instance = MultiInvitationReceiveWindow.instance; if (instance != null) { instance.DeserializeActiveList(jsonObject.body); } } Network.RemoveAPI(); this.Success(); } }
public override void OnSuccess(WWWResult www) { if (TowerErrorHandle.Error((FlowNode_Network)this)) { return; } WebAPI.JSON_BodyResponse <FlowNode_ReqTowerRecover.JSON_ReqTowerRecoverResponse> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqTowerRecover.JSON_ReqTowerRecoverResponse> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); GameManager instance = MonoSingleton <GameManager> .Instance; try { instance.Deserialize(jsonObject.body.player); instance.TowerResuponse.Deserialize(jsonObject.body.pdeck); instance.TowerResuponse.rtime = (long)jsonObject.body.rtime; instance.TowerResuponse.recover_num = jsonObject.body.rcv_num; } catch (Exception ex) { DebugUtility.LogException(ex); return; } this.Success(); }
public override void Complete(WWWResult www) { if (Network.IsError) { this.m_Node.OnFailed(); } else { DebugMenu.Log("API", this.url + ":" + www.text); WebAPI.JSON_BodyResponse <FlowNode_ReqMultiInvitationHistory.Api_MultiInvitationHistory.Json> jsonBodyResponse = (WebAPI.JSON_BodyResponse <FlowNode_ReqMultiInvitationHistory.Api_MultiInvitationHistory.Json>)JsonUtility.FromJson <WebAPI.JSON_BodyResponse <FlowNode_ReqMultiInvitationHistory.Api_MultiInvitationHistory.Json> >(www.text); DebugUtility.Assert(jsonBodyResponse != null, "res == null"); if (jsonBodyResponse.body != null) { MultiInvitationReceiveWindow instance = MultiInvitationReceiveWindow.instance; if (instance != null) { instance.DeserializeLogList(this.m_Page, jsonBodyResponse.body); } } Network.RemoveAPI(); this.Success(); } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; this.OnRetry(); } else { WebAPI.JSON_BodyResponse <FlowNode_BtlComOpen.JSON_BtlComOpenResponse> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_BtlComOpen.JSON_BtlComOpenResponse> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); GameManager instance = MonoSingleton <GameManager> .Instance; try { instance.Deserialize(jsonObject.body.items); instance.Deserialize(jsonObject.body.quests); } catch (Exception ex) { this.Failure(); return; } this.Success(); } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; switch (errCode) { case Network.EErrCode.NoGacha: this.OnFailed(); break; case Network.EErrCode.GachaCostShort: this.OnBack(); break; case Network.EErrCode.GachaItemMax: this.OnBack(); break; case Network.EErrCode.GachaPaidLimitOver: this.PaidGachaLimitOver(); break; default: if (errCode == Network.EErrCode.GachaOutofPeriod) { this.OutofPeriod(); break; } this.OnRetry(); break; } } else { WebAPI.JSON_BodyResponse <Json_GachaResult> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <Json_GachaResult> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); ItemData itemDataByItemId1 = MonoSingleton <GameManager> .Instance.Player.FindItemDataByItemID("IT_US_SUMMONS_01"); int num1 = itemDataByItemId1 != null ? itemDataByItemId1.Num : 0; try { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body); } catch (Exception ex) { DebugUtility.LogException(ex); this.Failure(); return; } ItemData itemDataByItemId2 = MonoSingleton <GameManager> .Instance.Player.FindItemDataByItemID("IT_US_SUMMONS_01"); int num2 = itemDataByItemId2 != null ? itemDataByItemId2.Num : 0; List <int> a_summonCoins = new List <int>(); a_summonCoins.Add(num1); a_summonCoins.Add(num2); List <GachaDropData> gachaDropDataList = new List <GachaDropData>(); if (jsonObject.body.add != null && jsonObject.body.add.Length > 0) { foreach (Json_DropInfo json in jsonObject.body.add) { GachaDropData gachaDropData = new GachaDropData(); if (gachaDropData.Deserialize(json)) { gachaDropDataList.Add(gachaDropData); } } } List <GachaDropData> a_dropMails = new List <GachaDropData>(); if (jsonObject.body.add_mail != null) { foreach (Json_DropInfo json in jsonObject.body.add_mail) { GachaDropData gachaDropData = new GachaDropData(); if (gachaDropData.Deserialize(json)) { a_dropMails.Add(gachaDropData); } } } for (int index = 0; index < gachaDropDataList.Count; ++index) { if (gachaDropDataList[index].type == GachaDropData.Type.ConceptCard) { GlobalVars.IsDirtyConceptCardData.Set(true); break; } } GachaReceiptData a_receipt = new GachaReceiptData(); a_receipt.Deserialize(jsonObject.body.receipt); GachaResultData.Init(gachaDropDataList, a_dropMails, a_summonCoins, a_receipt, this.mUseOneMore, jsonObject.body.is_pending, jsonObject.body.rest); if (!GachaResultData.IsRedrawGacha || GachaResultData.IsRedrawGacha && this.API == FlowNode_ExecGacha2.ExecType.DECISION) { MyMetaps.TrackSpend(CultureInfo.CurrentCulture.TextInfo.ToTitleCase(a_receipt.type), a_receipt.iname, a_receipt.val); MonoSingleton <GameManager> .Instance.Player.OnGacha(this.mCurrentGachaType, gachaDropDataList.Count); } if (this.API == FlowNode_ExecGacha2.ExecType.DECISION) { FlowNode_Variable.Set("REDRAW_GACHA_PENDING", string.Empty); GachaResultData.Reset(); this.Success(); } else { this.StartCoroutine(this.AsyncGachaResultData(gachaDropDataList)); } } }
public override void OnSuccess(WWWResult www) { DebugUtility.Log(nameof(OnSuccess)); if (Network.IsError) { switch (Network.ErrCode) { case Network.EErrCode.MultiMaintenance: case Network.EErrCode.VsMaintenance: case Network.EErrCode.MultiVersionMaintenance: case Network.EErrCode.MultiTowerMaintenance: Network.RemoveAPI(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(6000); break; case Network.EErrCode.MultiVersionMismatch: case Network.EErrCode.VS_Version: Network.RemoveAPI(); Network.ResetError(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(5000); break; default: this.OnFailed(); break; } } else if (this.mReqType == FlowNode_ReqRankMatchReward.ReqType.Status) { WebAPI.JSON_BodyResponse <ReqRankMatchStatus.Response> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <ReqRankMatchStatus.Response> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body == null) { this.OnFailed(); } else { Network.RemoveAPI(); ((Behaviour)this).set_enabled(false); if (jsonObject.body.RankingStatus == ReqRankMatchStatus.RankingStatus.Rewarding) { this.mReqType = FlowNode_ReqRankMatchReward.ReqType.Reward; this.ExecRequest((WebAPI) new ReqRankMatchReward(new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback))); } else { this.ActivateOutputLinks(2); } } } else { if (this.mReqType != FlowNode_ReqRankMatchReward.ReqType.Reward) { return; } WebAPI.JSON_BodyResponse <ReqRankMatchReward.Response> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <ReqRankMatchReward.Response> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body == null) { this.OnFailed(); } else { Network.RemoveAPI(); ((Behaviour)this).set_enabled(false); PlayerPrefsUtility.SetInt(PlayerPrefsUtility.RANKMATCH_SEASON_REWARD_RECEIVE_DATE, this.mToDay, false); if (jsonObject.body.rank == 0) { this.ActivateOutputLinks(2); } else { GameManager instance = MonoSingleton <GameManager> .Instance; instance.Player.mRankMatchSeasonResult.Deserialize(jsonObject.body); GlobalVars.RankMatchSeasonReward.Clear(); GlobalVars.RankMatchSeasonReward.Add(instance.GetVersusRankClassRewardList(jsonObject.body.reward.ranking)); GlobalVars.RankMatchSeasonReward.Add(instance.GetVersusRankClassRewardList(jsonObject.body.reward.type)); this.ActivateOutputLinks(1); } } } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; switch (errCode) { case Network.EErrCode.VS_NotSelfBattle: this.OnFailed(); break; case Network.EErrCode.VS_NotPlayer: this.OnFailed(); break; case Network.EErrCode.VS_NotQuestInfo: this.OnFailed(); break; case Network.EErrCode.VS_NotQuestData: this.OnFailed(); break; case Network.EErrCode.VS_BattleNotEnd: this.OnFailed(); break; case Network.EErrCode.VS_ComBattleEnd: this.OnFailed(); break; case Network.EErrCode.VS_TowerNotPlay: this.OnFailed(); break; case Network.EErrCode.VS_NotContinuousEnemy: this.OnFailed(); break; case Network.EErrCode.VS_RowerNotMatching: this.OnFailed(); break; default: switch (errCode - 3800) { case Network.EErrCode.Success: this.OnBack(); return; case Network.EErrCode.Unknown: this.OnBack(); return; case Network.EErrCode.Version: this.OnFailed(); return; case Network.EErrCode.AssetVersion: this.OnBack(); return; case Network.EErrCode.NoVersionDbg: this.OnFailed(); return; case Network.EErrCode.Unknown | Network.EErrCode.NoVersionDbg: this.OnBack(); return; default: switch (errCode - 202) { case Network.EErrCode.Success: case Network.EErrCode.Unknown: case Network.EErrCode.AssetVersion: case Network.EErrCode.NoVersionDbg: this.OnMultiMaintenance(); return; default: switch (errCode - 3300) { case Network.EErrCode.Success: this.OnBack(); return; case Network.EErrCode.Unknown: this.OnBack(); return; case Network.EErrCode.AssetVersion: this.OnBack(); return; default: switch (errCode - 12001) { case Network.EErrCode.Success: this.OnFailed(); return; case Network.EErrCode.Version: CriticalSection.Leave(CriticalSections.SceneChange); Network.RemoveAPI(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(600); return; default: if (errCode != Network.EErrCode.NotLocation) { if (errCode != Network.EErrCode.NotGpsQuest) { if (errCode != Network.EErrCode.QuestEnd) { if (errCode != Network.EErrCode.NoBtlInfo) { if (errCode == Network.EErrCode.MultiVersionMismatch) { this.OnMismatchVersion(); return; } this.OnRetry(); return; } this.OnFailed(); return; } this.OnFailed(); return; } CriticalSection.Leave(CriticalSections.SceneChange); Network.RemoveAPI(); Network.ResetError(); this.ActivateOutputLinks(400); ((Behaviour)this).set_enabled(false); return; } this.OnBack(); return; } } } } } } else if (this.mReqID == 30) { Network.RemoveAPI(); this.ActivateOutputLinks(5); } else { string text = www.text; DebugMenu.Log("API", "StartQuest:" + www.text); WebAPI.JSON_BodyResponse <BattleCore.Json_Battle> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <BattleCore.Json_Battle> >(www.text); if (jsonObject.body == null) { this.OnRetry(); } else { Network.RemoveAPI(); if (jsonObject.body.is_rehash != 0) { GlobalVars.BtlID.Set(jsonObject.body.btlid); UIUtility.SystemMessage(string.Empty, LocalizedText.Get("sys.FAILED_RESUMEQUEST"), (UIUtility.DialogResultEvent)(go => { CriticalSection.Leave(CriticalSections.SceneChange); this.ActivateOutputLinks(800); }), (GameObject)null, false, -1); } else { this.ActivateOutputLinks(5); this.SetVersusAudienceParam(text); this.StartCoroutine(this.StartScene(jsonObject.body)); } } } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { this.OnRetry(); } else { WebAPI.JSON_BodyResponse <FlowNode_ReqLoginPack.JSON_ReqLoginPackResponse> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqLoginPack.JSON_ReqLoginPackResponse> >(www.text); if (jsonObject.body == null) { this.OnRetry(); } else { GameManager instance = MonoSingleton <GameManager> .Instance; instance.Player.ResetQuestChallenges(); instance.ResetJigenQuests(true); if (!instance.Deserialize(jsonObject.body.quests)) { this.OnFailed(); } else { if (instance.IsRelogin) { instance.Player.DeleteTrophies(jsonObject.body.trophyprogs); instance.Player.DeleteTrophies(jsonObject.body.bingoprogs); } this.reflectTrophyProgs(jsonObject.body.trophyprogs); this.reflectTrophyProgs(jsonObject.body.bingoprogs); this.reflectLoginTrophyProgs(); if (jsonObject.body.channel != 0) { GlobalVars.CurrentChatChannel.Set(jsonObject.body.channel); } if (jsonObject.body.support != 0L) { GlobalVars.SelectedSupportUnitUniqueID.Set(jsonObject.body.support); } FlowNode_Variable.Set("SHOW_CHAPTER", "0"); Network.RemoveAPI(); instance.Player.OnLogin(); instance.IsRelogin = false; this.Success(); } } } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { switch (Network.ErrCode) { case Network.EErrCode.RankingQuestMaintenance: case Network.EErrCode.RankingQuest_OutOfPeriod: Network.RemoveAPI(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(102); break; case Network.EErrCode.RankingQuest_NotNewScore: case Network.EErrCode.RankingQuest_AlreadyEntry: this.OnFailed(); break; default: this.OnRetry(); break; } } else { WebAPI.JSON_BodyResponse <FlowNode_ReqQuestRankingParty.Json> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqQuestRankingParty.Json> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body == null) { this.OnRetry(); } else { Network.RemoveAPI(); GlobalVars.UserSelectionPartyData selectionPartyData = new GlobalVars.UserSelectionPartyData(); FlowNode_ReqQuestRankingParty.Json body = jsonObject.body; if (body.party != null) { UnitData[] unitDataArray = new UnitData[((IEnumerable <Json_Unit>)body.party).Count <Json_Unit>((Func <Json_Unit, bool>)(j => j != null))]; for (int index = 0; index < unitDataArray.Length; ++index) { if (string.IsNullOrEmpty(body.party[index].iname)) { unitDataArray[index] = (UnitData)null; } else { unitDataArray[index] = new UnitData(); unitDataArray[index].Deserialize(body.party[index]); } } selectionPartyData.unitData = unitDataArray; } if (body.items != null) { ItemData[] itemDataArray = new ItemData[body.items.Length]; for (int index = 0; index < itemDataArray.Length; ++index) { itemDataArray[index] = new ItemData(); itemDataArray[index].Setup(0L, body.items[index].iname, body.items[index].num); } selectionPartyData.usedItems = itemDataArray; } if (body.help != null) { SupportData supportData = new SupportData(); supportData.Deserialize(body.help); selectionPartyData.supportData = supportData; } selectionPartyData.achievements = new int[0]; GlobalVars.UserSelectionPartyDataInfo = selectionPartyData; this.Success(); } } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; this.OnRetry(); } else { WebAPI.JSON_BodyResponse <FlowNode_ReqConceptCardTrustMaster.Json_ConceptCardTrustMaster> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqConceptCardTrustMaster.Json_ConceptCardTrustMaster> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); try { MonoSingleton <GameManager> .Instance.Player.Deserialize(jsonObject.body.concept_card); } catch (Exception ex) { DebugUtility.LogException(ex); return; } this.ActivateOutputLinks(this.mOutPutPinId); ((Behaviour)this).set_enabled(false); } }
public override void Complete(WWWResult www) { if (Network.IsError) { this.m_Node.OnFailed(); } else { DebugMenu.Log("API", this.url + ":" + www.text); WebAPI.JSON_BodyResponse <FlowNode_ReqSupportList.Api_SupportList.Json> jsonBodyResponse = (WebAPI.JSON_BodyResponse <FlowNode_ReqSupportList.Api_SupportList.Json>)JsonUtility.FromJson <WebAPI.JSON_BodyResponse <FlowNode_ReqSupportList.Api_SupportList.Json> >(www.text); DebugUtility.Assert(jsonBodyResponse != null, "res == null"); if (jsonBodyResponse.body != null) { FlowNode_ReqSupportList.SupportList supportList = new FlowNode_ReqSupportList.SupportList(this.m_Element); supportList.Deserialize(jsonBodyResponse.body.supports); if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.m_Node.m_Window, (UnityEngine.Object)null) && this.m_Node.m_Window.rootWindow != null) { this.m_Node.m_Window.rootWindow.AddData("data_supportres", (object)supportList); } } Network.RemoveAPI(); this.Success(); } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { this.OnFailed(); } else { WebAPI.JSON_BodyResponse <Json_PlayerDataAll> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <Json_PlayerDataAll> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); if (jsonObject.body == null) { ((Behaviour)this).set_enabled(false); PlayerPrefsUtility.SetInt(PlayerPrefsUtility.HOME_LASTACCESS_PLAYER_LV, 0, false); PlayerPrefsUtility.SetInt(PlayerPrefsUtility.HOME_LASTACCESS_VIP_LV, 0, false); MonoSingleton <GameManager> .Instance.Player.ClearTrophies(); this.ActivateOutputLinks(1); } else { GlobalVars.CustomerID = jsonObject.body.cuid; int status = jsonObject.body.status; if (status != 0) { GlobalVars.BanStatus = jsonObject.body.status; if (status == 1) { this.ActivateOutputLinks(5); } else if (jsonObject.body.status > 1) { this.ActivateOutputLinks(6); } ((Behaviour)this).set_enabled(false); } else { GameManager instance = MonoSingleton <GameManager> .Instance; long lastConnectionTime = Network.LastConnectionTime; instance.Player.LoginDate = TimeManager.FromUnixTime(lastConnectionTime); instance.Player.TutorialFlags = jsonObject.body.tut; if (instance.IsRelogin) { try { if (jsonObject.body.player != null) { instance.Deserialize(jsonObject.body.player); } if (jsonObject.body.items != null) { instance.Deserialize(jsonObject.body.items); } if (jsonObject.body.units != null) { instance.Deserialize(jsonObject.body.units); } if (jsonObject.body.parties != null) { instance.Deserialize(jsonObject.body.parties); } if (jsonObject.body.notify != null) { instance.Deserialize(jsonObject.body.notify); } if (jsonObject.body.artifacts != null) { instance.Deserialize(jsonObject.body.artifacts, false); } if (jsonObject.body.skins != null) { instance.Deserialize(jsonObject.body.skins); } if (jsonObject.body.vs != null) { instance.Deserialize(jsonObject.body.vs); } } catch (Exception ex) { DebugUtility.LogException(ex); this.Failure(); return; } } else { try { instance.Deserialize(jsonObject.body.player); instance.Deserialize(jsonObject.body.items); instance.Deserialize(jsonObject.body.units); instance.Deserialize(jsonObject.body.parties); instance.Deserialize(jsonObject.body.notify); instance.Deserialize(jsonObject.body.artifacts, false); instance.Deserialize(jsonObject.body.skins); instance.Deserialize(jsonObject.body.vs); } catch (Exception ex) { DebugUtility.LogException(ex); this.Failure(); return; } } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this, (UnityEngine.Object)null)) { ((Behaviour)this).set_enabled(false); } GlobalVars.BtlID.Set(jsonObject.body.player.btlid); if (!string.IsNullOrEmpty(jsonObject.body.player.btltype)) { GlobalVars.QuestType = QuestParam.ToQuestType(jsonObject.body.player.btltype); } GameUtility.Config_OkyakusamaCode = instance.Player.OkyakusamaCode; if (!PlayerPrefsUtility.HasKey(PlayerPrefsUtility.HOME_LASTACCESS_PLAYER_LV)) { PlayerPrefsUtility.SetInt(PlayerPrefsUtility.HOME_LASTACCESS_PLAYER_LV, MonoSingleton <GameManager> .Instance.Player.Lv, false); } if (!PlayerPrefsUtility.HasKey(PlayerPrefsUtility.HOME_LASTACCESS_VIP_LV)) { PlayerPrefsUtility.SetInt(PlayerPrefsUtility.HOME_LASTACCESS_VIP_LV, MonoSingleton <GameManager> .Instance.Player.VipRank, false); } instance.PostLogin(); if (MonoSingleton <GameManager> .Instance.Player == null) { ; } this.ActivateOutputLinks(!string.IsNullOrEmpty(jsonObject.body.player.name) ? 3 : 2); } } } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { if (Network.ErrCode == Network.EErrCode.NotGpsQuest) { Network.RemoveAPI(); Network.ResetError(); this.SuccessNotQuest(); } else { this.OnRetry(); } } else { WebAPI.JSON_BodyResponse <FlowNode_ReqBtlComGps.JSON_ReqBtlComGpsResponse> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqBtlComGps.JSON_ReqBtlComGpsResponse> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); GameManager instance = MonoSingleton <GameManager> .Instance; instance.ResetGpsQuests(); if (jsonObject.body.quests == null || jsonObject.body.quests.Length == 0) { this.SuccessNotQuest(); } else if (!instance.DeserializeGps(jsonObject.body.quests)) { this.Failure(); } else { this.Success(); } } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; this.OnRetry(); } else { WebAPI.JSON_BodyResponse <FlowNode_ReqConceptCardSell.Json_ConceptCardSell> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqConceptCardSell.Json_ConceptCardSell> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); try { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.player); MonoSingleton <GameManager> .Instance.Player.RemoveConceptCardData(jsonObject.body.sell_ids); } catch (Exception ex) { DebugUtility.LogException(ex); return; } MonoSingleton <GameManager> .Instance.Player.OnGoldChange(this.totalSellZeny); this.ActivateOutputLinks(100); ((Behaviour)this).set_enabled(false); } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; this.OnRetry(); } else { WebAPI.JSON_BodyResponse <JSON_TrophyResponse> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <JSON_TrophyResponse> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body == null) { this.OnRetry(); } else if (jsonObject.body.trophyprogs == null) { Network.RemoveAPI(); this.Success(); } else { GameManager instance = MonoSingleton <GameManager> .Instance; for (int index1 = 0; index1 < jsonObject.body.trophyprogs.Length; ++index1) { JSON_TrophyProgress trophyprog = jsonObject.body.trophyprogs[index1]; if (trophyprog != null) { if (instance.MasterParam.GetTrophy(trophyprog.iname) == null) { DebugUtility.LogError("存在しないミッション:" + trophyprog.iname); } else { TrophyState trophyCounter = instance.Player.GetTrophyCounter(instance.MasterParam.GetTrophy(trophyprog.iname)); for (int index2 = 0; index2 < trophyprog.pts.Length && index2 < trophyCounter.Count.Length; ++index2) { trophyCounter.Count[index2] = trophyprog.pts[index2]; } trophyCounter.StartYMD = trophyprog.ymd; trophyCounter.IsEnded = trophyprog.rewarded_at != 0; if (trophyprog.rewarded_at != 0) { try { trophyCounter.RewardedAt = trophyprog.rewarded_at.FromYMD(); } catch { trophyCounter.RewardedAt = DateTime.MinValue; } } else { trophyCounter.RewardedAt = DateTime.MinValue; } } } } Network.RemoveAPI(); this.Success(); } } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { GlobalVars.UnitGetReward = (UnitGetParam)null; switch (Network.ErrCode) { case Network.EErrCode.NoMail: this.OnBack(); break; case Network.EErrCode.MailReadable: this.OnBack(); break; case Network.EErrCode.Gift_ConceptCardBoxLimit: this.OnBack(); break; default: this.OnRetry(); break; } } else { WebAPI.JSON_BodyResponse <FlowNode_ReadMail2.Json_MailRead> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReadMail2.Json_MailRead> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); try { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.player); MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.items); MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.units); MonoSingleton <GameManager> .Instance.Player.Deserialize(jsonObject.body.mails); if (jsonObject.body.artifacts != null) { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.artifacts, true); } if (jsonObject.body.mails != null) { GlobalVars.ConceptCardNum.Set(jsonObject.body.mails.concept_count); } if (jsonObject.body.processed != null) { if (jsonObject.body.processed.Length > 0) { MailData[] mail_datas = new MailData[jsonObject.body.processed.Length]; for (int index1 = 0; index1 < mail_datas.Length; ++index1) { mail_datas[index1] = new MailData(); mail_datas[index1].Deserialize(jsonObject.body.processed[index1]); if (mail_datas[index1].Contains(GiftTypes.ConceptCard)) { GlobalVars.IsDirtyConceptCardData.Set(true); for (int index2 = 0; index2 < mail_datas[index1].gifts.Length; ++index2) { string conceptCardIname = mail_datas[index1].gifts[index2].ConceptCardIname; if (mail_datas[index1].gifts[index2].IsGetConceptCardUnit) { FlowNode_ConceptCardGetUnit.AddConceptCardData(ConceptCardData.CreateConceptCardDataForDisplay(conceptCardIname)); } } } } this.SetRewordData(mail_datas); } } } catch (Exception ex) { GlobalVars.UnitGetReward = (UnitGetParam)null; DebugUtility.LogException(ex); return; } if (GlobalVars.LastReward != null && GlobalVars.LastReward.Get() != null) { MonoSingleton <GameManager> .Instance.Player.OnGoldChange(GlobalVars.LastReward.Get().Gold); } ((Behaviour)this).set_enabled(false); this.Success(); } }
public override void OnSuccess(WWWResult www) { DebugUtility.Log(nameof(OnSuccess)); if (Network.IsError) { switch (Network.ErrCode) { case Network.EErrCode.MultiMaintenance: case Network.EErrCode.VsMaintenance: case Network.EErrCode.MultiVersionMaintenance: case Network.EErrCode.MultiTowerMaintenance: Network.RemoveAPI(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(6000); break; case Network.EErrCode.OutOfDateQuest: Network.RemoveAPI(); Network.ResetError(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(4802); break; case Network.EErrCode.MultiVersionMismatch: case Network.EErrCode.VS_Version: Network.RemoveAPI(); Network.ResetError(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(5000); break; case Network.EErrCode.RoomFailedMakeRoom: Network.RemoveAPI(); Network.ResetError(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(4800); break; case Network.EErrCode.RoomIllegalComment: case Network.EErrCode.VS_IllComment: if (this.API == FlowNode_MultiPlayAPI.EAPI.MAKE) { string str = LocalizedText.Get("sys.DEFAULT_ROOM_COMMENT"); PlayerPrefsUtility.SetString(PlayerPrefsUtility.ROOM_COMMENT_KEY, str, false); } Network.RemoveAPI(); Network.ResetError(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(4801); break; case Network.EErrCode.RoomNoRoom: case Network.EErrCode.VS_NoRoom: Network.RemoveAPI(); Network.ResetError(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(4900); break; case Network.EErrCode.VS_NotLINERoomInfo: Network.RemoveAPI(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(7000); break; case Network.EErrCode.VS_FailRoomID: Network.RemoveAPI(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(8000); break; case Network.EErrCode.VS_NotPhotonAppID: Network.RemoveAPI(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(9000); break; case Network.EErrCode.VS_FaildSeasonGift: Network.RemoveAPI(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(10000); break; default: this.OnFailed(); break; } } else { if (this.API == FlowNode_MultiPlayAPI.EAPI.MAKE) { WebAPI.JSON_BodyResponse <ReqMPRoomMake.Response> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <ReqMPRoomMake.Response> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body == null) { this.OnFailed(); return; } GlobalVars.SelectedMultiPlayRoomID = jsonObject.body.roomid; GlobalVars.SelectedMultiPlayPhotonAppID = jsonObject.body.app_id; GlobalVars.SelectedMultiPlayRoomName = jsonObject.body.token; DebugUtility.Log("MakeRoom RoomID:" + (object)GlobalVars.SelectedMultiPlayRoomID + " AppID:" + GlobalVars.SelectedMultiPlayPhotonAppID + " Name:" + GlobalVars.SelectedMultiPlayRoomName); } else if (this.API == FlowNode_MultiPlayAPI.EAPI.ROOM) { WebAPI.JSON_BodyResponse <ReqMPRoom.Response> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <ReqMPRoom.Response> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body == null) { this.OnFailed(); return; } FlowNode_MultiPlayAPI.RoomList = jsonObject.body; if (FlowNode_MultiPlayAPI.RoomList == null) { DebugUtility.Log("ListRoom null"); } else if (FlowNode_MultiPlayAPI.RoomList.rooms == null) { DebugUtility.Log("ListRoom rooms null"); } else { DebugUtility.Log("ListRoom num:" + (object)FlowNode_MultiPlayAPI.RoomList.rooms.Length); } } else if (this.API == FlowNode_MultiPlayAPI.EAPI.JOIN) { WebAPI.JSON_BodyResponse <ReqMPRoomJoin.Response> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <ReqMPRoomJoin.Response> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body == null) { this.OnFailed(); return; } if (jsonObject.body.quest == null || string.IsNullOrEmpty(jsonObject.body.quest.iname)) { this.OnFailed(); return; } GlobalVars.SelectedQuestID = jsonObject.body.quest.iname; GlobalVars.SelectedMultiPlayPhotonAppID = jsonObject.body.app_id; GlobalVars.SelectedMultiPlayRoomName = jsonObject.body.token; DebugUtility.Log("JoinRoom AppID:" + GlobalVars.SelectedMultiPlayPhotonAppID + " Name:" + GlobalVars.SelectedMultiPlayRoomName); } else if (this.API != FlowNode_MultiPlayAPI.EAPI.UPDATE && this.API != FlowNode_MultiPlayAPI.EAPI.VERSION) { if (this.API == FlowNode_MultiPlayAPI.EAPI.VERSUS_START) { WebAPI.JSON_BodyResponse <ReqVersusStart.Response> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <ReqVersusStart.Response> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body == null) { this.OnFailed(); return; } GlobalVars.SelectedMultiPlayPhotonAppID = jsonObject.body.app_id; switch (GlobalVars.SelectedMultiPlayVersusType) { case VERSUS_TYPE.Free: GlobalVars.SelectedQuestID = jsonObject.body.maps.free; break; case VERSUS_TYPE.Friend: GlobalVars.SelectedQuestID = jsonObject.body.maps.friend; break; } DebugUtility.Log("MakeRoom RoomID: AppID:" + GlobalVars.SelectedMultiPlayPhotonAppID + "/ QuestID:" + GlobalVars.SelectedQuestID); } else if (this.API == FlowNode_MultiPlayAPI.EAPI.VERSUS_MAKE) { WebAPI.JSON_BodyResponse <ReqVersusMake.Response> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <ReqVersusMake.Response> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body == null) { this.OnFailed(); return; } GlobalVars.SelectedMultiPlayRoomID = jsonObject.body.roomid; GlobalVars.SelectedMultiPlayRoomName = jsonObject.body.token; if (GlobalVars.SelectedMultiPlayVersusType == VERSUS_TYPE.Friend) { GlobalVars.EditMultiPlayRoomPassCode = "1"; } } else if (this.API == FlowNode_MultiPlayAPI.EAPI.VERSUS_JOIN) { WebAPI.JSON_BodyResponse <ReqVersusRoomJoin.Response> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <ReqVersusRoomJoin.Response> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body == null) { this.OnFailed(); return; } if (jsonObject.body.quest == null || string.IsNullOrEmpty(jsonObject.body.quest.iname)) { this.OnFailed(); return; } GlobalVars.SelectedQuestID = jsonObject.body.quest.iname; GlobalVars.SelectedMultiPlayPhotonAppID = jsonObject.body.app_id; GlobalVars.SelectedMultiPlayRoomName = jsonObject.body.token; DebugUtility.Log("JoinRoom AppID:" + GlobalVars.SelectedMultiPlayPhotonAppID + " Name:" + GlobalVars.SelectedMultiPlayRoomName); } else if (this.API != FlowNode_MultiPlayAPI.EAPI.VERSUS_LINE_REQ && this.API != FlowNode_MultiPlayAPI.EAPI.VERSUS_LINE_MAKE) { if (this.API == FlowNode_MultiPlayAPI.EAPI.VERSUS_STATUS) { WebAPI.JSON_BodyResponse <ReqVersusStatus.Response> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <ReqVersusStatus.Response> >(www.text); if (jsonObject == null) { this.OnFailed(); return; } GameManager instance = MonoSingleton <GameManager> .Instance; instance.Player.SetTowerMatchInfo(jsonObject.body.floor, jsonObject.body.key, jsonObject.body.wincnt, jsonObject.body.is_give_season_gift != 0); instance.VersusTowerMatchBegin = !string.IsNullOrEmpty(jsonObject.body.vstower_id); instance.VersusTowerMatchReceipt = jsonObject.body.is_season_gift != 0; instance.VersusTowerMatchName = jsonObject.body.tower_iname; instance.VersusTowerMatchEndAt = jsonObject.body.end_at; instance.VersusCoinRemainCnt = jsonObject.body.daycnt; instance.VersusLastUid = jsonObject.body.last_enemyuid; GlobalVars.SelectedQuestID = jsonObject.body.vstower_id; instance.Player.UpdateVersusTowerTrophyStates(jsonObject.body.tower_iname, jsonObject.body.floor); } else if (this.API == FlowNode_MultiPlayAPI.EAPI.VERSUS_SEASON) { WebAPI.JSON_BodyResponse <ReqVersusSeason.Response> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <ReqVersusSeason.Response> >(www.text); if (jsonObject == null) { this.OnFailed(); return; } PlayerData player = MonoSingleton <GameManager> .Instance.Player; player.VersusSeazonGiftReceipt = false; player.UnreadMailPeriod |= jsonObject.body.unreadmail == 1; } else if (this.API == FlowNode_MultiPlayAPI.EAPI.VERSUS_FRIEND) { WebAPI.JSON_BodyResponse <ReqVersusFriendScore.Response> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <ReqVersusFriendScore.Response> >(www.text); if (jsonObject == null) { this.OnFailed(); return; } MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.friends); } else if (this.API == FlowNode_MultiPlayAPI.EAPI.MT_STATUS) { WebAPI.JSON_BodyResponse <ReqMultiTwStatus.Response> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <ReqMultiTwStatus.Response> >(www.text); Debug.Log((object)www.text); if (jsonObject == null) { this.OnFailed(); return; } GlobalVars.SelectedMultiPlayPhotonAppID = jsonObject.body.appid; MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.floors); } else if (this.API == FlowNode_MultiPlayAPI.EAPI.MT_JOIN) { WebAPI.JSON_BodyResponse <ReqMultiTwRoomJoin.Response> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <ReqMultiTwRoomJoin.Response> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body == null) { this.OnFailed(); return; } if (jsonObject.body.quest == null || string.IsNullOrEmpty(jsonObject.body.quest.iname)) { this.OnFailed(); return; } GameManager instance = MonoSingleton <GameManager> .Instance; if (instance.GetMTChallengeFloor() < jsonObject.body.quest.floor) { Network.RemoveAPI(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(11000); return; } GlobalVars.SelectedMultiTowerID = jsonObject.body.quest.iname; GlobalVars.SelectedMultiTowerFloor = jsonObject.body.quest.floor; GlobalVars.SelectedMultiPlayPhotonAppID = jsonObject.body.app_id; GlobalVars.SelectedMultiPlayRoomName = jsonObject.body.token; MultiTowerFloorParam mtFloorParam = instance.GetMTFloorParam(GlobalVars.SelectedMultiTowerID, GlobalVars.SelectedMultiTowerFloor); if (mtFloorParam != null) { QuestParam questParam = mtFloorParam.GetQuestParam(); if (questParam != null) { GlobalVars.SelectedQuestID = questParam.iname; } } DebugUtility.Log("JoinRoom AppID:" + GlobalVars.SelectedMultiPlayPhotonAppID + " Name:" + GlobalVars.SelectedMultiPlayRoomName); } } } Network.RemoveAPI(); this.Success(); } }
public override void OnSuccess(WWWResult www) { if (this.Error()) { return; } FlowNode_TowerStartQuest.Json_TowerStartQuest jsonTowerStartQuest = (FlowNode_TowerStartQuest.Json_TowerStartQuest)null; WebAPI.JSON_BodyResponse <FlowNode_TowerStartQuest.Json_TowerResume> jsonBodyResponse = (WebAPI.JSON_BodyResponse <FlowNode_TowerStartQuest.Json_TowerResume>)null; if (this.mResume) { jsonBodyResponse = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_TowerStartQuest.Json_TowerResume> >(www.text); if (jsonBodyResponse.body.pdeck != null) { MonoSingleton <GameManager> .Instance.TowerResuponse.Deserialize(jsonBodyResponse.body.pdeck); } if (jsonBodyResponse.body.edeck != null) { MonoSingleton <GameManager> .Instance.TowerResuponse.Deserialize(jsonBodyResponse.body.edeck); } jsonTowerStartQuest = new FlowNode_TowerStartQuest.Json_TowerStartQuest(); jsonTowerStartQuest.btlinfo = jsonBodyResponse.body.btlinfo; jsonTowerStartQuest.btlid = jsonBodyResponse.body.btlid; MonoSingleton <GameManager> .Instance.TowerResuponse.round = jsonBodyResponse.body.round; } WebAPI.JSON_BodyResponse <FlowNode_TowerStartQuest.Json_TowerStartQuest> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_TowerStartQuest.Json_TowerStartQuest> >(www.text); if (jsonObject.body == null) { this.OnRetry(); } else { if (jsonTowerStartQuest == null) { jsonTowerStartQuest = jsonObject.body; } if (this.mResume && jsonBodyResponse == null) { jsonTowerStartQuest.btlinfo = jsonBodyResponse.body.btlinfo; } Network.RemoveAPI(); BattleCore.Json_Battle json = new BattleCore.Json_Battle(); json.btlid = jsonTowerStartQuest.btlid; json.btlinfo = (BattleCore.Json_BtlInfo)jsonTowerStartQuest.btlinfo; if (json.btlinfo != null) { json.btlinfo.qid = jsonTowerStartQuest.btlinfo.floor_iname; } QuestParam quest = MonoSingleton <GameManager> .Instance.FindQuest(json.btlinfo.qid); if (quest != null) { if (jsonObject.body.missions != null) { for (int index = 0; index < jsonObject.body.missions.Length; ++index) { bool isClear = jsonObject.body.missions[index] == 1; quest.SetMissionFlag(index, isClear); } } if (jsonObject.body.missions_val != null) { for (int index = 0; index < jsonObject.body.missions_val.Length; ++index) { int num = jsonObject.body.missions_val[index]; quest.SetMissionValue(index, num); } } } this.StartCoroutine(this.StartScene(json)); } }
public override void Complete(WWWResult www) { if (Network.IsError) { this.m_Node.OnBack(); } else { DebugMenu.Log("API", this.url + ":" + www.text); WebAPI.JSON_BodyResponse <FlowNode_ReqFriendSupport.Api_FriendSupport.Json> jsonBodyResponse = (WebAPI.JSON_BodyResponse <FlowNode_ReqFriendSupport.Api_FriendSupport.Json>)JsonUtility.FromJson <WebAPI.JSON_BodyResponse <FlowNode_ReqFriendSupport.Api_FriendSupport.Json> >(www.text); DebugUtility.Assert(jsonBodyResponse != null, "res == null"); if (jsonBodyResponse.body != null && jsonBodyResponse.body.unit != null) { UnitData[] unitDataArray = new UnitData[Enum.GetValues(typeof(EElement)).Length]; if (jsonBodyResponse.body.units != null) { for (int index = 0; index < jsonBodyResponse.body.units.Length; ++index) { Json_Unit unit = jsonBodyResponse.body.units[index]; int elem = unit.elem; if (elem >= unitDataArray.Length || elem < 0) { DebugUtility.LogError(string.Format("不正なインデックスが属性値として指定されています。 elem = {0}", (object)elem)); } else { unitDataArray[elem] = new UnitData(); unitDataArray[elem].Deserialize(unit); } } } if (jsonBodyResponse.body.unit != null) { UnitData unitData = new UnitData(); unitData.Deserialize(jsonBodyResponse.body.unit); unitDataArray[0] = unitData; } this.m_ValueList.SetObject("data_units", (object)unitDataArray); } Network.RemoveAPI(); this.Success(); } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { switch (Network.ErrCode) { case Network.EErrCode.ShopSoldOut: case Network.EErrCode.ShopBuyCostShort: case Network.EErrCode.ShopBuyLvShort: case Network.EErrCode.ShopBuyNotFound: case Network.EErrCode.ShopBuyItemNotFound: this.OnBack(); break; case Network.EErrCode.ShopRefreshItemList: UIUtility.SystemMessage((string)null, Network.ErrMsg, (UIUtility.DialogResultEvent)(go => this.ActivateOutputLinks(121)), (GameObject)null, false, -1); ((Behaviour)this).set_enabled(false); Network.RemoveAPI(); Network.ResetError(); break; case Network.EErrCode.ShopBuyOutofItemPeriod: UIUtility.SystemMessage((string)null, Network.ErrMsg, (UIUtility.DialogResultEvent)(go => this.ActivateOutputLinks(120)), (GameObject)null, false, -1); ((Behaviour)this).set_enabled(false); Network.RemoveAPI(); Network.ResetError(); break; case Network.EErrCode.ShopBuyOutofPeriod: UIUtility.SystemMessage((string)null, Network.ErrMsg, (UIUtility.DialogResultEvent)(go => this.ActivateOutputLinks(122)), (GameObject)null, false, -1); ((Behaviour)this).set_enabled(false); Network.RemoveAPI(); Network.ResetError(); break; default: this.OnRetry(); break; } } else { WebAPI.JSON_BodyResponse <Json_EventShopBuyResponse> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <Json_EventShopBuyResponse> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body == null) { this.OnRetry(); } else { Network.RemoveAPI(); EventShopData shop = MonoSingleton <GameManager> .Instance.Player.GetEventShopData() ?? new EventShopData(); if (!shop.Deserialize(jsonObject.body)) { this.OnFailed(); } else { MonoSingleton <GameManager> .Instance.Player.SetEventShopData(shop); EventShopItem eventShopItem = shop.items.FirstOrDefault <EventShopItem>((Func <EventShopItem, bool>)(item => item.id == GlobalVars.ShopBuyIndex)); if (jsonObject.body.cards != null && jsonObject.body.cards.Length > 0) { GlobalVars.IsDirtyConceptCardData.Set(true); Json_ShopBuyConceptCard[] cards = jsonObject.body.cards; for (int index = 0; index < cards.Length; ++index) { if (cards[index] != null && cards[index].IsGetConceptCardUnit) { FlowNode_ConceptCardGetUnit.AddConceptCardData(ConceptCardData.CreateConceptCardDataForDisplay(cards[index].iname)); } } } if (eventShopItem.saleValue > 0) { MyMetaps.TrackSpendShop(eventShopItem.saleType, this.mShopType, eventShopItem.saleValue); } this.Success(); } } } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; switch (errCode) { case Network.EErrCode.ColoCantSelect: this.OnBack(); break; case Network.EErrCode.ColoIsBusy: this.OnBack(); break; case Network.EErrCode.ColoCostShort: this.OnFailed(); break; case Network.EErrCode.ColoIntervalShort: this.OnBack(); break; case Network.EErrCode.ColoBattleNotEnd: this.OnFailed(); break; case Network.EErrCode.ColoPlayerLvShort: this.OnBack(); break; case Network.EErrCode.ColoRankLower: label_21: this.OnColoRankModify(); break; default: switch (errCode - 10000) { case Network.EErrCode.Success: this.OnFailed(); return; case Network.EErrCode.Unknown: this.OnFailed(); return; case Network.EErrCode.Version: this.OnFailed(); return; case (Network.EErrCode) 6: this.OnFailed(); return; default: switch (errCode - 10011) { case Network.EErrCode.Success: this.OnFailed(); return; case Network.EErrCode.Version: this.OnFailed(); return; case (Network.EErrCode) 4: this.OnFailed(); return; default: switch (errCode - 3300) { case Network.EErrCode.Success: this.OnBack(); return; case Network.EErrCode.Unknown: this.OnBack(); return; case Network.EErrCode.AssetVersion: this.OnBack(); return; default: if (errCode != Network.EErrCode.MultiMaintenance) { if (errCode != Network.EErrCode.QuestEnd) { if (errCode != Network.EErrCode.NoBtlInfo) { if (errCode != Network.EErrCode.MultiVersionMismatch) { if (errCode != Network.EErrCode.ColoRankModify) { this.OnRetry(); return; } goto label_21; } else { this.OnMismatchVersion(); return; } } else { this.OnFailed(); return; } } else { this.OnFailed(); return; } } else { this.OnMultiMaintenance(); return; } } } } } } else { WebAPI.JSON_BodyResponse <BattleCore.Json_Battle> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <BattleCore.Json_Battle> >(www.text); if (jsonObject.body == null) { this.OnRetry(); } else { Network.RemoveAPI(); this.ActivateOutputLinks(5); if (this.mResume && (MonoSingleton <GameManager> .Instance.Player.TutorialFlags & 1L) == 0L && jsonObject.body.btlinfo.qid == "QE_OP_0002") { MonoSingleton <GameManager> .Instance.CompleteTutorialStep(); } this.StartCoroutine(this.StartScene(jsonObject.body)); } } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { this._Failed(); } else { WebAPI.JSON_BodyResponse <FlowNode_ReqFirstChargeState.JSON_FirstChargeState> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqFirstChargeState.JSON_FirstChargeState> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); MonoSingleton <GameManager> .Instance.Player.FirstChargeStatus = jsonObject.body == null ? 0 : jsonObject.body.charge_bonus; this._Success(); } }
public override void Complete(WWWResult www) { if (Network.IsError) { this.m_Node.OnFailed(); } else { DebugMenu.Log("API", this.url + ":" + www.text); WebAPI.JSON_BodyResponse <FlowNode_ReqUnitFavorite.Api_SetUnitFavorite.Json> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqUnitFavorite.Api_SetUnitFavorite.Json> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body != null && jsonObject.body.units != null) { PlayerData player = MonoSingleton <GameManager> .Instance.Player; if (player != null) { for (int index = 0; index < jsonObject.body.units.Length; ++index) { UnitData unitData = player.GetUnitData(jsonObject.body.units[index].iid); if (unitData != null) { unitData.IsFavorite = jsonObject.body.units[index].fav == 1; } } } } Network.RemoveAPI(); this.Success(); } }
public override void Complete(WWWResult www) { if (Network.IsError) { this.m_Node.OnFailed(); } else { DebugMenu.Log("API", this.url + ":" + www.text); WebAPI.JSON_BodyResponse <FlowNode_ReqPresentList.Api_PresentListExec.Json> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqPresentList.Api_PresentListExec.Json> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); bool flag = false; if (jsonObject.body != null) { if (jsonObject.body.player != null) { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.player); } if (jsonObject.body.items != null) { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.items); } if (jsonObject.body.presents != null) { RewardData rewardData = new RewardData(); for (int index = 0; index < jsonObject.body.presents.Length; ++index) { FlowNode_ReqPresentList.Api_PresentListExec.JsonItem present = jsonObject.body.presents[index]; if (present != null) { RewardData dataToRewardData = this.ReceiveDataToRewardData(present); if (dataToRewardData != null) { rewardData.Exp += dataToRewardData.Exp; rewardData.Stamina += dataToRewardData.Stamina; rewardData.Coin += dataToRewardData.Coin; rewardData.Gold += dataToRewardData.Gold; rewardData.ArenaMedal += dataToRewardData.ArenaMedal; rewardData.MultiCoin += dataToRewardData.MultiCoin; rewardData.KakeraCoin += dataToRewardData.KakeraCoin; using (Dictionary <string, GiftRecieveItemData> .ValueCollection.Enumerator enumerator = dataToRewardData.GiftRecieveItemDataDic.Values.GetEnumerator()) { while (enumerator.MoveNext()) { GiftRecieveItemData current = enumerator.Current; rewardData.AddReward(current); } } flag = true; } } } GlobalVars.LastReward.Set(rewardData); if (rewardData != null) { MonoSingleton <GameManager> .Instance.Player.OnGoldChange(rewardData.Gold); } MonoSingleton <GameManager> .Instance.Player.ValidFriendPresent = false; } } Network.RemoveAPI(); if (flag) { this.Success(); } else { this.Failed(); } } }
public override void Complete(WWWResult www) { if (Network.IsError) { MultiInvitationBadge.isValid = false; this.Failed(); } else { DebugMenu.Log("API", this.url + ":" + www.text); WebAPI.JSON_BodyResponse <FlowNode_ReqMultiInvitation.Api_NotifyInvitation.Json> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqMultiInvitation.Api_NotifyInvitation.Json> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body != null) { MultiInvitationReceiveWindow.SetBadge(jsonObject.body.player != null && jsonObject.body.player.multi_inv != 0); } else { MultiInvitationReceiveWindow.SetBadge(false); } Network.RemoveAPI(); this.Success(); } }
public override void Complete(WWWResult www) { if (Network.IsError) { this.m_Node.OnFailed(); } else { DebugMenu.Log("API", this.url + ":" + www.text); WebAPI.JSON_BodyResponse <FlowNode_ReqPresentList.Api_PresentListSend.Json> jsonBodyResponse = (WebAPI.JSON_BodyResponse <FlowNode_ReqPresentList.Api_PresentListSend.Json>)JsonUtility.FromJson <WebAPI.JSON_BodyResponse <FlowNode_ReqPresentList.Api_PresentListSend.Json> >(www.text); DebugUtility.Assert(jsonBodyResponse != null, "res == null"); if (jsonBodyResponse.body != null && jsonBodyResponse.body.result && FriendPresentRootWindow.instance != null) { FriendPresentRootWindow.SetSendStatus(FriendPresentRootWindow.SendStatus.SENDING); } Network.RemoveAPI(); MonoSingleton <GameManager> .Instance.ServerSyncTrophyExecEnd(www); this.Success(); } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; switch (errCode) { case Network.EErrCode.VS_NotSelfBattle: this.OnFailed(); break; case Network.EErrCode.VS_NotPlayer: this.OnFailed(); break; case Network.EErrCode.VS_NotQuestInfo: this.OnFailed(); break; case Network.EErrCode.VS_NotQuestData: this.OnFailed(); break; case Network.EErrCode.VS_BattleNotEnd: this.OnFailed(); break; case Network.EErrCode.VS_ComBattleEnd: this.OnFailed(); break; case Network.EErrCode.VS_TowerNotPlay: this.OnFailed(); break; case Network.EErrCode.VS_NotContinuousEnemy: this.OnFailed(); break; case Network.EErrCode.VS_RowerNotMatching: this.OnFailed(); break; default: switch (errCode - 3800) { case Network.EErrCode.Success: this.OnBack(); return; case Network.EErrCode.Unknown: this.OnBack(); return; case Network.EErrCode.Version: this.OnFailed(); return; case Network.EErrCode.AssetVersion: this.OnBack(); return; case Network.EErrCode.NoVersionDbg: this.OnFailed(); return; case Network.EErrCode.Unknown | Network.EErrCode.NoVersionDbg: this.OnBack(); return; default: switch (errCode - 202) { case Network.EErrCode.Success: case Network.EErrCode.Unknown: case Network.EErrCode.AssetVersion: case Network.EErrCode.NoVersionDbg: this.OnMultiMaintenance(); return; default: switch (errCode - 3300) { case Network.EErrCode.Success: this.OnBack(); return; case Network.EErrCode.Unknown: this.OnBack(); return; case Network.EErrCode.AssetVersion: this.OnBack(); return; default: switch (errCode - 12001) { case Network.EErrCode.Success: this.OnFailed(); return; case Network.EErrCode.Version: CriticalSection.Leave(CriticalSections.SceneChange); Network.RemoveAPI(); ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(600); return; default: if (errCode != Network.EErrCode.NotLocation) { if (errCode != Network.EErrCode.NotGpsQuest) { if (errCode != Network.EErrCode.QuestEnd) { if (errCode != Network.EErrCode.NoBtlInfo) { if (errCode == Network.EErrCode.MultiVersionMismatch) { this.OnMismatchVersion(); return; } this.OnRetry(); return; } this.OnFailed(); return; } this.OnFailed(); return; } CriticalSection.Leave(CriticalSections.SceneChange); Network.RemoveAPI(); Network.ResetError(); this.ActivateOutputLinks(400); ((Behaviour)this).set_enabled(false); return; } this.OnBack(); return; } } } } } } else if (this.mReqID == 30) { Network.RemoveAPI(); this.ActivateOutputLinks(5); } else { string text = www.text; DebugMenu.Log("API", "StartQuest:" + www.text); WebAPI.JSON_BodyResponse <BattleCore.Json_Battle> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <BattleCore.Json_Battle> >(www.text); if (jsonObject.body == null) { this.OnRetry(); } else { Network.RemoveAPI(); this.ActivateOutputLinks(5); this.SetVersusAudienceParam(text); if (this.mResume && (MonoSingleton <GameManager> .Instance.Player.TutorialFlags & 1L) == 0L && jsonObject.body.btlinfo.qid == "QE_OP_0002") { MonoSingleton <GameManager> .Instance.CompleteTutorialStep(); } this.StartCoroutine(this.StartScene(jsonObject.body)); } } }
public override void Complete(WWWResult www) { if (Network.IsError) { this.m_Node.OnFailed(); } else { DebugMenu.Log("API", this.url + ":" + www.text); WebAPI.JSON_BodyResponse <FlowNode_ReqWishList.Api_WishListSet.Json> jsonBodyResponse = (WebAPI.JSON_BodyResponse <FlowNode_ReqWishList.Api_WishListSet.Json>)JsonUtility.FromJson <WebAPI.JSON_BodyResponse <FlowNode_ReqWishList.Api_WishListSet.Json> >(www.text); DebugUtility.Assert(jsonBodyResponse != null, "res == null"); if (jsonBodyResponse.body != null && jsonBodyResponse.body.result) { MonoSingleton <GameManager> .Instance.Player.SetWishList(this.m_Id, this.m_Priority); } Network.RemoveAPI(); this.Success(); } }