public void Initalize() { if (this.IsInitalized) { return; } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.TouchArea, (UnityEngine.Object)null)) { TouchControlArea component = (TouchControlArea)this.TouchArea.GetComponent <TouchControlArea>(); if (UnityEngine.Object.op_Inequality((UnityEngine.Object)component, (UnityEngine.Object)null)) { this.mTouchControlArea = component; } } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.SkinButton, (UnityEngine.Object)null)) { // ISSUE: method pointer ((UnityEvent)this.SkinButton.get_onClick()).AddListener(new UnityAction((object)this, __methodptr(OnSkinSelectClick))); } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.ReactionButton, (UnityEngine.Object)null)) { // ISSUE: method pointer ((UnityEvent)this.ReactionButton.get_onClick()).AddListener(new UnityAction((object)this, __methodptr(OnRectionClick))); } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.VoiceButton, (UnityEngine.Object)null)) { // ISSUE: method pointer ((UnityEvent)this.VoiceButton.get_onClick()).AddListener(new UnityAction((object)this, __methodptr(OnVoiceClick))); } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.VoiceUnlock, (UnityEngine.Object)null)) { this.VoiceUnlock.SetActive(true); } this.IsInitalized = true; this.mJobIconScrollListController.Init(); this.mJobIconScrollListController.CreateInstance(); }
public void Initalize() { if (this.IsInitalized) { return; } if (Object.op_Inequality((Object)this.TouchArea, (Object)null)) { TouchControlArea component = (TouchControlArea)this.TouchArea.GetComponent <TouchControlArea>(); if (Object.op_Inequality((Object)component, (Object)null)) { this.mTouchControlArea = component; } } if (Object.op_Inequality((Object)this.BackButton, (Object)null)) { // ISSUE: method pointer ((UnityEvent)this.BackButton.get_onClick()).AddListener(new UnityAction((object)this, __methodptr(OnBack))); } if (Object.op_Inequality((Object)this.SkinButton, (Object)null)) { // ISSUE: method pointer ((UnityEvent)this.SkinButton.get_onClick()).AddListener(new UnityAction((object)this, __methodptr(OnSkinSelectClick))); } if (Object.op_Inequality((Object)this.ReactionButton, (Object)null)) { // ISSUE: method pointer ((UnityEvent)this.ReactionButton.get_onClick()).AddListener(new UnityAction((object)this, __methodptr(OnRectionClick))); } if (Object.op_Inequality((Object)this.VoiceButton, (Object)null)) { // ISSUE: method pointer ((UnityEvent)this.VoiceButton.get_onClick()).AddListener(new UnityAction((object)this, __methodptr(OnVoiceClick))); } if (Object.op_Inequality((Object)this.VoiceUnlock, (Object)null)) { this.VoiceUnlock.SetActive(true); } if (Object.op_Inequality((Object)this.JobIconTemplate_Normal, (Object)null)) { ((Component)this.JobIconTemplate_Normal).get_gameObject().SetActive(false); } if (Object.op_Inequality((Object)this.JobIconTemplate_CC, (Object)null)) { ((Component)this.JobIconTemplate_CC).get_gameObject().SetActive(false); } for (int index = 0; index < 4; ++index) { AnimatedToggle animatedToggle1 = (AnimatedToggle)Object.Instantiate <AnimatedToggle>((M0)this.JobIconTemplate_Normal); ((Component)animatedToggle1).get_gameObject().SetActive(false); ((Component)animatedToggle1).get_transform().SetParent((Transform)this.JobIconParent, false); animatedToggle1.OnClick = new AnimatedToggle.ClickEvent(this.OnJobIconClick); this.mJobIcons.Add(animatedToggle1); AnimatedToggle animatedToggle2 = (AnimatedToggle)Object.Instantiate <AnimatedToggle>((M0)this.JobIconTemplate_CC); ((Component)animatedToggle2).get_gameObject().SetActive(false); ((Component)animatedToggle2).get_transform().SetParent((Transform)this.JobIconParent, false); animatedToggle2.OnClick = new AnimatedToggle.ClickEvent(this.OnJobIconClick); this.mCCIcons.Add(animatedToggle2); } this.IsInitalized = true; }