public ReqParty(Network.ResponseCallback response, bool needUpdateMultiRoom = false, bool ignoreEmpty = true, bool needUpdateMultiRoomMT = false) { List <PartyData> partys = MonoSingleton <GameManager> .Instance.Player.Partys; this.name = "party2"; StringBuilder stringBuilder = WebAPI.GetStringBuilder(); stringBuilder.Append("\"parties\":["); int num = 0; for (int index1 = 0; index1 < partys.Count; ++index1) { if ((!ignoreEmpty || partys[index1].Num != 0) && index1 != 9) { if (num > 0) { stringBuilder.Append(','); } stringBuilder.Append("{\"units\":["); for (int index2 = 0; index2 < partys[index1].MAX_UNIT; ++index2) { if (index2 > 0) { stringBuilder.Append(','); } stringBuilder.Append(partys[index1].GetUnitUniqueID(index2)); } stringBuilder.Append(']'); string stringFromPartyType = PartyData.GetStringFromPartyType((PlayerPartyTypes)index1); stringBuilder.Append(",\"ptype\":\""); stringBuilder.Append(stringFromPartyType); stringBuilder.Append('"'); stringBuilder.Append('}'); ++num; } } stringBuilder.Append(']'); if (needUpdateMultiRoom) { stringBuilder.Append(",\"roomowner\":1"); DebugUtility.Log("UpdateMulti!"); } else if (needUpdateMultiRoomMT) { stringBuilder.Append(",\"roomowner_mt\":1"); DebugUtility.Log("UpdateMultiTower!"); } this.body = WebAPI.GetRequestString(stringBuilder.ToString()); this.callback = response; }
public ReqOrdealPartyUpdate(Network.ResponseCallback response, List <PartyEditData> parties) { PartyData party = MonoSingleton <GameManager> .Instance.Player.Partys[9]; this.name = "party2/ordeal/update"; StringBuilder stringBuilder = WebAPI.GetStringBuilder(); stringBuilder.Append("\"parties\":["); int num = 0; stringBuilder.Append("{\"units\":["); using (List <PartyEditData> .Enumerator enumerator = parties.GetEnumerator()) { while (enumerator.MoveNext()) { PartyEditData current = enumerator.Current; if (num > 0) { stringBuilder.Append(','); } stringBuilder.Append('['); for (int index = 0; index < party.MAX_UNIT && index < current.Units.Length && current.Units[index] != null; ++index) { if (index > 0) { stringBuilder.Append(','); } stringBuilder.Append(current.Units[index].UniqueID); } stringBuilder.Append(']'); ++num; } } stringBuilder.Append(']'); string stringFromPartyType = PartyData.GetStringFromPartyType(PlayerPartyTypes.Ordeal); stringBuilder.Append(",\"ptype\":\""); stringBuilder.Append(stringFromPartyType); stringBuilder.Append('"'); stringBuilder.Append('}'); stringBuilder.Append(']'); this.body = WebAPI.GetRequestString(stringBuilder.ToString()); this.callback = response; }
private void RequestJobChange(bool immediate) { if (this.mRequestSent) { return; } PlayerPartyTypes dataOfClass = DataSource.FindDataOfClass <PlayerPartyTypes>(((Component)this).get_gameObject(), PlayerPartyTypes.Max); this.mRequestSent = true; if ((this.mTargetUnit.TempFlags & UnitData.TemporaryFlags.TemporaryUnitData) != (UnitData.TemporaryFlags) 0) { MonoSingleton <GameManager> .Instance.Player.FindUnitDataByUniqueID(this.mTargetUnit.UniqueID).SetJobFor(dataOfClass, this.mTargetUnit.CurrentJob); } UnitJobDropdown.OnJobChange(this.mTargetUnit.UniqueID); ReqUnitJob reqUnitJob = (this.mTargetUnit.TempFlags & UnitData.TemporaryFlags.TemporaryUnitData) != (UnitData.TemporaryFlags) 0 ? new ReqUnitJob(this.mTargetUnit.UniqueID, this.mTargetUnit.CurrentJob.UniqueID, PartyData.GetStringFromPartyType(dataOfClass), new Network.ResponseCallback(this.JobChangeResult)) : new ReqUnitJob(this.mTargetUnit.UniqueID, this.mTargetUnit.CurrentJob.UniqueID, new Network.ResponseCallback(this.JobChangeResult)); if (immediate) { int num = (int)Network.RequestAPIImmediate((WebAPI)reqUnitJob, true); } else { Network.RequestAPI((WebAPI)reqUnitJob, false); } }