public override void OnSuccess(WWWResult www) { if (this.m_Api == null) { return; } this.m_Api.Complete(www); this.m_Api = (FlowNode_ReqPresentList.ApiBase)null; }
public override void OnActivate(int pinID) { if (this.m_Api != null) { DebugUtility.LogError("同時に複数の通信が入ると駄目!"); } else { switch (pinID) { case 100: this.m_Api = (FlowNode_ReqPresentList.ApiBase) new FlowNode_ReqPresentList.Api_PresentList(this); break; case 200: this.m_Api = (FlowNode_ReqPresentList.ApiBase) new FlowNode_ReqPresentList.Api_PresentListExec(this); break; case 300: this.m_Api = (FlowNode_ReqPresentList.ApiBase) new FlowNode_ReqPresentList.Api_PresentListSend(this); break; case 400: SerializeValueList currentValue = FlowNode_ButtonEvent.currentValue as SerializeValueList; if (currentValue != null) { new FlowNode_ReqPresentList.Api_PresentListGave(this, currentValue.GetGameObject("item")).Start(); break; } break; } if (this.m_Api == null) { return; } this.m_Api.Start(); ((Behaviour)this).set_enabled(true); } }