private void SkipButtonAction(bool inIsSpecial, EventScript.Sequence inEventScriptSequence, GameObject inSkipButtonGameObject) { if (!inIsSpecial) { GameUtility.FadeOut(2f); } else { inEventScriptSequence.GoToEndState(); } inEventScriptSequence.OnQuitImmediate(); inSkipButtonGameObject.SetActive(false); }
private void SkipButtonAction(EventScript.Sequence inEventScriptSequence, GameObject inSkipButtonGameObject) { GlobalVars.IsSkipQuestDemo = true; inEventScriptSequence.GoToEndState(); inSkipButtonGameObject.SetActive(false); }