コード例 #1
0
ファイル: AwardItem.cs プロジェクト: zunaalabaya/TAC-BOT
        private void SetUp()
        {
            string str = string.Empty;

            if (this.Type == AwardItem.PlayerType.Player)
            {
                PlayerData dataOfClass = DataSource.FindDataOfClass <PlayerData>(((Component)this).get_gameObject(), (PlayerData)null);
                if (dataOfClass != null)
                {
                    str = dataOfClass.SelectedAward;
                }
            }
            else if (this.Type == AwardItem.PlayerType.Friend)
            {
                FriendData dataOfClass = DataSource.FindDataOfClass <FriendData>(((Component)this).get_gameObject(), (FriendData)null);
                if (dataOfClass != null)
                {
                    str = dataOfClass.SelectAward;
                }
            }
            else if (this.Type == AwardItem.PlayerType.ArenaPlayer)
            {
                ArenaPlayer dataOfClass = DataSource.FindDataOfClass <ArenaPlayer>(((Component)this).get_gameObject(), (ArenaPlayer)null);
                if (dataOfClass != null)
                {
                    str = dataOfClass.SelectAward;
                }
            }
            else if (this.Type == AwardItem.PlayerType.MultiPlayer)
            {
                JSON_MyPhotonPlayerParam dataOfClass = DataSource.FindDataOfClass <JSON_MyPhotonPlayerParam>(((Component)this).get_gameObject(), (JSON_MyPhotonPlayerParam)null);
                if (dataOfClass != null)
                {
                    str = dataOfClass.award;
                }
            }
            else if (this.Type == AwardItem.PlayerType.ChatPlayer)
            {
                ChatPlayerData dataOfClass = DataSource.FindDataOfClass <ChatPlayerData>(((Component)this).get_gameObject(), (ChatPlayerData)null);
                if (dataOfClass != null)
                {
                    str = dataOfClass.award;
                }
            }
            this.mSelectedAward = str;
            if (!string.IsNullOrEmpty(this.mSelectedAward))
            {
                AwardParam awardParam = MonoSingleton <GameManager> .Instance.MasterParam.GetAwardParam(this.mSelectedAward);

                if (awardParam != null)
                {
                    this.mAwardParam = awardParam;
                }
            }
            else
            {
                this.mAwardParam = (AwardParam)null;
            }
            this.IsDone = true;
        }
コード例 #2
0
 private void DummyUserData()
 {
     this.mPlayer           = new ChatPlayerData();
     this.mPlayer.exp       = 10000;
     this.mPlayer.name      = "TestMan";
     this.mPlayer.lv        = 10;
     this.mPlayer.lastlogin = 0L;
     this.mPlayer.unit      = MonoSingleton <GameManager> .Instance.Player.Units[0];
 }
コード例 #3
0
 public override void OnSuccess(WWWResult www)
 {
     if (Network.IsError)
     {
         Network.EErrCode errCode = Network.ErrCode;
     }
     else
     {
         WebAPI.JSON_BodyResponse <JSON_ChatPlayerData> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <JSON_ChatPlayerData> >(www.text);
         DebugUtility.Assert(jsonObject != null, "res == null");
         Network.RemoveAPI();
         ChatPlayerData chatPlayerData = new ChatPlayerData();
         chatPlayerData.Deserialize(jsonObject.body);
         if (Object.op_Inequality((Object)this.window, (Object)null))
         {
             this.window.Player = chatPlayerData;
         }
         this.Success();
     }
 }
コード例 #4
0
 public void SetChatPlayerData(ChatPlayerData data)
 {
     this.m_ChatPlayerData = data;
     this.m_ValueList.SetField("fuid", data.fuid);
 }